Point3D.Subtraction Operator

Definition

Subtraherar en Point3D struktur eller en Vector3D struktur från en Point3D struktur.

Överlagringar

Name Description
Subtraction(Point3D, Point3D)

Subtraherar en Point3D struktur från en Point3D struktur och returnerar resultatet som en Vector3D struktur.

Subtraction(Point3D, Vector3D)

Subtraherar en Vector3D struktur från en Point3D struktur och returnerar resultatet som en Point3D struktur.

Subtraction(Point3D, Point3D)

Subtraherar en Point3D struktur från en Point3D struktur och returnerar resultatet som en Vector3D struktur.

public:
 static System::Windows::Media::Media3D::Vector3D operator -(System::Windows::Media::Media3D::Point3D point1, System::Windows::Media::Media3D::Point3D point2);
public static System.Windows.Media.Media3D.Vector3D operator -(System.Windows.Media.Media3D.Point3D point1, System.Windows.Media.Media3D.Point3D point2);
static member ( - ) : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator - (point1 As Point3D, point2 As Point3D) As Vector3D

Parametrar

point1
Point3D

Strukturen Point3D som subtraktion ska utföras på.

point2
Point3D

Strukturen Point3D som ska subtraheras från point1.

Returer

En Vector3D struktur som representerar skillnaden mellan point1 och point2.

Exempel

I följande exempel visas hur du använder den överbelastade subtraktionsoperatorn för att subtrahera en Point3D struktur från en Point3D struktur.

// Subtracts a Point3D from a Point3D using the overloaded - operator.
// Returns a Vector3D.

Point3D point1 = new Point3D(10, 5, 1);
Point3D point2 = new Point3D(15, 40, 60);
Vector3D vectorResult = new Vector3D();

vectorResult = point1 - point2;
// vectorResult is equal to (-5, -35, -59)

// Displaying Results
syntaxString = " vectorResult = point1 - point2;";
resultType = "Vector3D";
operationString = "Subtracting a Point3D from a Point3D";
ShowResults(vectorResult.ToString(), syntaxString, resultType, operationString);
' Subtracts a Point3D from a Point3D using the overloaded - operator.
' Returns a Vector3D.

Dim point1 As New Point3D(10, 5, 1)
Dim point2 As New Point3D(15, 40, 60)
Dim vectorResult As New Vector3D()

vectorResult = point1 - point2
' vectorResult is equal to (-5, -35, -59)

' Displaying Results
syntaxString = " vectorResult = point1 - point2"
resultType = "Vector3D"
operationString = "Subtracting a Point3D from a Point3D"
ShowResults(vectorResult.ToString(), syntaxString, resultType, operationString)

Se även

Gäller för

Subtraction(Point3D, Vector3D)

Subtraherar en Vector3D struktur från en Point3D struktur och returnerar resultatet som en Point3D struktur.

public:
 static System::Windows::Media::Media3D::Point3D operator -(System::Windows::Media::Media3D::Point3D point, System::Windows::Media::Media3D::Vector3D vector);
public static System.Windows.Media.Media3D.Point3D operator -(System.Windows.Media.Media3D.Point3D point, System.Windows.Media.Media3D.Vector3D vector);
static member ( - ) : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Point3D
Public Shared Operator - (point As Point3D, vector As Vector3D) As Point3D

Parametrar

point
Point3D

Strukturen Point3D som vektorn ska subtraheras från.

vector
Vector3D

Strukturen Vector3D som ska subtraheras från punkt.

Returer

Den ändrade Point3D strukturen, resultatet av att subtrahera vector från point.

Exempel

I följande exempel visas hur du använder den överbelastade subtraktionsoperatorn för att subtrahera en Vector3D struktur från en Point3D struktur.

// Subtracts a Vector3D from a Point3D using the overloaded - operator.
// Returns a Point3D.

Point3D point1 = new Point3D(10, 5, 1);
Vector3D vector1 = new Vector3D(20, 30, 40);
Point3D pointResult = new Point3D();

pointResult = point1 - vector1;
// pointResult is equal to (-10, -25, -39) 

// Displaying Results
syntaxString = "pointResult = point1 - vector1;";
resultType = "Point3D";
operationString = "Subtracting a Vector3D from a Point3D";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Subtracts a Vector3D from a Point3D using the overloaded - operator.
' Returns a Point3D.

Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()

pointResult = point1 - vector1
' pointResult is equal to (-10, -25, -39) 

' Displaying Results
syntaxString = "pointResult = point1 - vector1"
resultType = "Point3D"
operationString = "Subtracting a Vector3D from a Point3D"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)

Se även

Gäller för