MatrixCamera Konstruktorer

Definition

Skapar en ny MatrixCamera.

Överlagringar

Name Description
MatrixCamera()

Skapar en ny instans av MatrixCamera.

MatrixCamera(Matrix3D, Matrix3D)

Skapar en ny MatrixCamera från vy- och projektionsmatriser.

MatrixCamera()

Skapar en ny instans av MatrixCamera.

public:
 MatrixCamera();
public MatrixCamera();
Public Sub New ()

Exempel

Följande kod skapar en MatrixCamera och anger egenskaperna ViewMatrix och ProjectionMatrix.

private void SetMatrixCamera(object sender, EventArgs e)
{
    //Define matrices for ViewMatrix and ProjectionMatrix properties.
    Matrix3D vmatrix = new Matrix3D(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
    Matrix3D pmatrix = new Matrix3D(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);

    MatrixCamera mCamera = new MatrixCamera(vmatrix, pmatrix);
    myViewport.Camera = mCamera;
}
Private Sub SetMatrixCamera(ByVal sender As Object, ByVal e As EventArgs)
    'Define matrices for ViewMatrix and ProjectionMatrix properties.
    Dim vmatrix As New Matrix3D(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
    Dim pmatrix As New Matrix3D(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)

    Dim mCamera As New MatrixCamera(vmatrix, pmatrix)
    myViewport.Camera = mCamera
End Sub

Gäller för

MatrixCamera(Matrix3D, Matrix3D)

Skapar en ny MatrixCamera från vy- och projektionsmatriser.

public:
 MatrixCamera(System::Windows::Media::Media3D::Matrix3D viewMatrix, System::Windows::Media::Media3D::Matrix3D projectionMatrix);
public MatrixCamera(System.Windows.Media.Media3D.Matrix3D viewMatrix, System.Windows.Media.Media3D.Matrix3D projectionMatrix);
new System.Windows.Media.Media3D.MatrixCamera : System.Windows.Media.Media3D.Matrix3D * System.Windows.Media.Media3D.Matrix3D -> System.Windows.Media.Media3D.MatrixCamera
Public Sub New (viewMatrix As Matrix3D, projectionMatrix As Matrix3D)

Parametrar

viewMatrix
Matrix3D

Anger kamerans visningsmatris.

projectionMatrix
Matrix3D

Anger kamerans projektionsmatris.

Exempel

Följande kod skapar en MatrixCamera och anger egenskaperna ViewMatrix och ProjectionMatrix.

private void SetMatrixCamera(object sender, EventArgs e)
{
    //Define matrices for ViewMatrix and ProjectionMatrix properties.
    Matrix3D vmatrix = new Matrix3D(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
    Matrix3D pmatrix = new Matrix3D(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);

    MatrixCamera mCamera = new MatrixCamera(vmatrix, pmatrix);
    myViewport.Camera = mCamera;
}
Private Sub SetMatrixCamera(ByVal sender As Object, ByVal e As EventArgs)
    'Define matrices for ViewMatrix and ProjectionMatrix properties.
    Dim vmatrix As New Matrix3D(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
    Dim pmatrix As New Matrix3D(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)

    Dim mCamera As New MatrixCamera(vmatrix, pmatrix)
    myViewport.Camera = mCamera
End Sub

Gäller för