ScrollBarRenderer.DrawArrowButton Metod

Definition

Ritar en rullningspil med visuella format.

public:
 static void DrawArrowButton(System::Drawing::Graphics ^ g, System::Drawing::Rectangle bounds, System::Windows::Forms::VisualStyles::ScrollBarArrowButtonState state);
public static void DrawArrowButton(System.Drawing.Graphics g, System.Drawing.Rectangle bounds, System.Windows.Forms.VisualStyles.ScrollBarArrowButtonState state);
static member DrawArrowButton : System.Drawing.Graphics * System.Drawing.Rectangle * System.Windows.Forms.VisualStyles.ScrollBarArrowButtonState -> unit
Public Shared Sub DrawArrowButton (g As Graphics, bounds As Rectangle, state As ScrollBarArrowButtonState)

Parametrar

g
Graphics

Den Graphics som används för att rita rullningspilen.

bounds
Rectangle

Som Rectangle anger gränserna för rullningspilen.

state
ScrollBarArrowButtonState

Ett av de ScrollBarArrowButtonState värden som anger det visuella tillståndet för rullningspilen.

Undantag

Operativsystemet stöder inte visuella format.

-eller-

Visuella format är inaktiverade av användaren i operativsystemet.

-eller-

Visuella format tillämpas inte på klientområdet i programfönster.

Exempel

I följande kodexempel används DrawArrowButton metoden i en anpassad kontrollmetod för att rita en rullningspil OnPaint i det tillstånd som bestäms av muspekarens plats. Det här kodexemplet är en del av ett större exempel för ScrollBarRenderer klassen.

    // Draw the scroll bar in its normal state.
protected:
    virtual void OnPaint(PaintEventArgs^ e) override
    {
        __super::OnPaint(e);

        // Visual styles are not enabled.
        if (!ScrollBarRenderer::IsSupported)
        {
            this->Parent->Text = "CustomScrollBar Disabled";
            return;
        }

        this->Parent->Text = "CustomScrollBar Enabled";

        // Draw the scroll bar track.
        ScrollBarRenderer::DrawRightHorizontalTrack(e->Graphics,
            ClientRectangle, ScrollBarState::Normal);

        // Draw the thumb and thumb grip in the current state.
        ScrollBarRenderer::DrawHorizontalThumb(e->Graphics,
            thumbRectangle, thumbState);
        ScrollBarRenderer::DrawHorizontalThumbGrip(e->Graphics,
            thumbRectangle, thumbState);

        // Draw the scroll arrows in the current state.
        ScrollBarRenderer::DrawArrowButton(e->Graphics,
            leftArrowRectangle, leftButtonState);
        ScrollBarRenderer::DrawArrowButton(e->Graphics,
            rightArrowRectangle, rightButtonState);

        // Draw a highlighted rectangle in the left side of the scroll
        // bar track if the user has clicked between the left arrow
        // and thumb.
        if (leftBarClicked)
        {
            clickedBarRectangle.X = thumbLeftLimit;
            clickedBarRectangle.Width = thumbRectangle.X - thumbLeftLimit;
            ScrollBarRenderer::DrawLeftHorizontalTrack(e->Graphics,
                clickedBarRectangle, ScrollBarState::Pressed);
        }

        // Draw a highlighted rectangle in the right side of the scroll
        // bar track if the user has clicked between the right arrow
        // and thumb.
        else if (rightBarClicked)
        {
            clickedBarRectangle.X =
                thumbRectangle.X + thumbRectangle.Width;
            clickedBarRectangle.Width =
                thumbRightLimitRight - clickedBarRectangle.X;
            ScrollBarRenderer::DrawRightHorizontalTrack(e->Graphics,
                clickedBarRectangle, ScrollBarState::Pressed);
        }
    }
// Draw the scroll bar in its normal state.
protected override void OnPaint(PaintEventArgs e)
{
    base.OnPaint(e);

    // Visual styles are not enabled.
    if (!ScrollBarRenderer.IsSupported)
    {
        this.Parent.Text = "CustomScrollBar Disabled";
        return;
    }

    this.Parent.Text = "CustomScrollBar Enabled";

    // Draw the scroll bar track.
    ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics,
        ClientRectangle, ScrollBarState.Normal);

    // Draw the thumb and thumb grip in the current state.
    ScrollBarRenderer.DrawHorizontalThumb(e.Graphics,
        thumbRectangle, thumbState);
    ScrollBarRenderer.DrawHorizontalThumbGrip(e.Graphics,
        thumbRectangle, thumbState);

    // Draw the scroll arrows in the current state.
    ScrollBarRenderer.DrawArrowButton(e.Graphics,
            leftArrowRectangle, leftButtonState);
    ScrollBarRenderer.DrawArrowButton(e.Graphics,
            rightArrowRectangle, rightButtonState);

    // Draw a highlighted rectangle in the left side of the scroll 
    // bar track if the user has clicked between the left arrow 
    // and thumb.
    if (leftBarClicked)
    {
        clickedBarRectangle.X = thumbLeftLimit;
        clickedBarRectangle.Width = thumbRectangle.X - thumbLeftLimit;
        ScrollBarRenderer.DrawLeftHorizontalTrack(e.Graphics,
            clickedBarRectangle, ScrollBarState.Pressed);
    }

    // Draw a highlighted rectangle in the right side of the scroll 
    // bar track if the user has clicked between the right arrow 
    // and thumb.
    else if (rightBarClicked)
    {
        clickedBarRectangle.X =
            thumbRectangle.X + thumbRectangle.Width;
        clickedBarRectangle.Width =
            thumbRightLimitRight - clickedBarRectangle.X;
        ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics,
            clickedBarRectangle, ScrollBarState.Pressed);
    }
}
' Draw the scroll bar in its normal state.
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
    MyBase.OnPaint(e)

    ' Visual styles are not enabled.
    If Not ScrollBarRenderer.IsSupported Then
        Me.Parent.Text = "CustomScrollBar Disabled"
        Return
    End If

    Me.Parent.Text = "CustomScrollBar Enabled"

    ' Draw the scroll bar track.
    ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics, _
        Me.ClientRectangle, ScrollBarState.Normal)

    ' Draw the thumb and thumb grip in the current state.
    ScrollBarRenderer.DrawHorizontalThumb(e.Graphics, _
        thumbRectangle, thumbState)
    ScrollBarRenderer.DrawHorizontalThumbGrip(e.Graphics, _
        thumbRectangle, thumbState)

    ' Draw the scroll arrows in the current state.
    ScrollBarRenderer.DrawArrowButton(e.Graphics, _
        leftArrowRectangle, leftButtonState)
    ScrollBarRenderer.DrawArrowButton(e.Graphics, _
        rightArrowRectangle, rightButtonState)

    ' Draw a highlighted rectangle in the left side of the scroll 
    ' bar track if the user has clicked between the left arrow 
    ' and thumb.
    If leftBarClicked Then
        clickedBarRectangle.X = thumbLeftLimit
        clickedBarRectangle.Width = thumbRectangle.X - thumbLeftLimit
        ScrollBarRenderer.DrawLeftHorizontalTrack(e.Graphics, _
            clickedBarRectangle, ScrollBarState.Pressed)

    ' Draw a highlighted rectangle in the right side of the scroll 
    ' bar track if the user has clicked between the right arrow 
    ' and thumb.
    ElseIf rightBarClicked Then
        clickedBarRectangle.X = thumbRectangle.X + _
            thumbRectangle.Width
        clickedBarRectangle.Width = thumbRightLimitRight - _
            clickedBarRectangle.X
        ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics, _
            clickedBarRectangle, ScrollBarState.Pressed)
    End If
End Sub

Kommentarer

Innan du använder den här metoden bör du kontrollera att egenskapen IsSupported returnerar true.

Gäller för