GenericPrincipal(IIdentity, String[]) Konstruktor
Definition
Viktigt
En del information gäller för förhandsversionen av en produkt och kan komma att ändras avsevärt innan produkten blir allmänt tillgänglig. Microsoft lämnar inga garantier, uttryckliga eller underförstådda, avseende informationen som visas här.
Initierar en ny instans av GenericPrincipal klassen från en användaridentitet och en matris med rollnamn som användaren som representeras av den identiteten tillhör.
public:
GenericPrincipal(System::Security::Principal::IIdentity ^ identity, cli::array <System::String ^> ^ roles);
public GenericPrincipal(System.Security.Principal.IIdentity identity, string[] roles);
public GenericPrincipal(System.Security.Principal.IIdentity identity, string[]? roles);
new System.Security.Principal.GenericPrincipal : System.Security.Principal.IIdentity * string[] -> System.Security.Principal.GenericPrincipal
Public Sub New (identity As IIdentity, roles As String())
Parametrar
- roles
- String[]
En matris med rollnamn som användaren som representeras av parametern identity tillhör.
Undantag
Parametern identity är null.
Exempel
Följande kod visar hur konstruktorn används GenericPrincipal . Det här kodexemplet är en del av ett större exempel för GenericPrincipal klassen.
WindowsIdentity^ windowsIdentity = WindowsIdentity::GetCurrent();
array<String^>^roles = gcnew array<String^>(10);
if ( windowsIdentity->IsAuthenticated )
{
// Add custom NetworkUser role.
roles[ 0 ] = L"NetworkUser";
}
if ( windowsIdentity->IsGuest )
{
// Add custom GuestUser role.
roles[ 1 ] = L"GuestUser";
}
if ( windowsIdentity->IsSystem )
{
// Add custom SystemUser role.
roles[ 2 ] = L"SystemUser";
}
// Construct a GenericIdentity object based on the current Windows
// identity name and authentication type.
String^ authenticationType = windowsIdentity->AuthenticationType;
String^ userName = windowsIdentity->Name;
GenericIdentity^ genericIdentity = gcnew GenericIdentity(
userName,authenticationType );
// Construct a GenericPrincipal object based on the generic identity
// and custom roles for the user.
GenericPrincipal^ genericPrincipal = gcnew GenericPrincipal(
genericIdentity,roles );
WindowsIdentity windowsIdentity = WindowsIdentity.GetCurrent();
string[] roles = new string[10];
if (windowsIdentity.IsAuthenticated)
{
// Add custom NetworkUser role.
roles[0] = "NetworkUser";
}
if (windowsIdentity.IsGuest)
{
// Add custom GuestUser role.
roles[1] = "GuestUser";
}
if (windowsIdentity.IsSystem)
{
// Add custom SystemUser role.
roles[2] = "SystemUser";
}
// Construct a GenericIdentity object based on the current Windows
// identity name and authentication type.
string authenticationType = windowsIdentity.AuthenticationType;
string userName = windowsIdentity.Name;
GenericIdentity genericIdentity =
new GenericIdentity(userName, authenticationType);
// Construct a GenericPrincipal object based on the generic identity
// and custom roles for the user.
GenericPrincipal genericPrincipal =
new GenericPrincipal(genericIdentity, roles);
Dim roles(10) As String
Dim windowsIdentity As WindowsIdentity = windowsIdentity.GetCurrent()
If (windowsIdentity.IsAuthenticated) Then
' Add custom NetworkUser role.
roles(0) = "NetworkUser"
End If
If (windowsIdentity.IsGuest) Then
' Add custom GuestUser role.
roles(1) = "GuestUser"
End If
If (windowsIdentity.IsSystem) Then
' Add custom SystemUser role.
roles(2) = "SystemUser"
End If
' Construct a GenericIdentity object based on the current Windows
' identity name and authentication type.
Dim authenticationType As String = windowsIdentity.AuthenticationType
Dim userName As String = windowsIdentity.Name
Dim genericIdentity = _
New GenericIdentity(userName, authenticationType)
' Construct a GenericPrincipal object based on the generic identity
' and custom roles for the user.
Dim genericPrincipal As New GenericPrincipal(genericIdentity, roles)