Vector3D.Subtraction Operador

Definição

Subtrai uma Vector3D estrutura ou uma Point3D estrutura de uma Vector3D estrutura.

Sobrecargas

Name Description
Subtraction(Vector3D, Vector3D)

Subtrai uma Vector3D estrutura a uma Vector3D estrutura.

Subtraction(Vector3D, Point3D)

Subtrai uma Point3D estrutura a uma Vector3D estrutura.

Subtraction(Vector3D, Vector3D)

Subtrai uma Vector3D estrutura a uma Vector3D estrutura.

public:
 static System::Windows::Media::Media3D::Vector3D operator -(System::Windows::Media::Media3D::Vector3D vector1, System::Windows::Media::Media3D::Vector3D vector2);
public static System.Windows.Media.Media3D.Vector3D operator -(System.Windows.Media.Media3D.Vector3D vector1, System.Windows.Media.Media3D.Vector3D vector2);
static member ( - ) : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator - (vector1 As Vector3D, vector2 As Vector3D) As Vector3D

Parâmetros

vector1
Vector3D

A Vector3D estrutura a subtrair.

vector2
Vector3D

A Vector3D estrutura para subtrair de vector1.

Devoluções

O resultado de subtrair vector2 de vector1.

Exemplos

O exemplo seguinte mostra como usar o operador de subtração sobrecarregada para subtrair uma Vector3D estrutura de uma Vector3D estrutura.

// Subtracts a Vector3D from a Vector3D using the overloaded - operator.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vector2 = new Vector3D(45, 70, 80);
Vector3D vectorResult = new Vector3D();

vectorResult = vector1 - vector2;
// vector Result is equal to (-25, -40, -40)
' Subtracts a Vector3D from a Vector3D using the overloaded - operator.  
' Returns a Vector3D.

Dim vector1 As New Vector3D(20, 30, 40)
Dim vector2 As New Vector3D(45, 70, 80)
Dim vectorResult As New Vector3D()

vectorResult = vector1 - vector2
' vector Result is equal to (-25, -40, -40)

Ver também

Aplica-se a

Subtraction(Vector3D, Point3D)

Subtrai uma Point3D estrutura a uma Vector3D estrutura.

public:
 static System::Windows::Media::Media3D::Point3D operator -(System::Windows::Media::Media3D::Vector3D vector, System::Windows::Media::Media3D::Point3D point);
public static System.Windows.Media.Media3D.Point3D operator -(System.Windows.Media.Media3D.Vector3D vector, System.Windows.Media.Media3D.Point3D point);
static member ( - ) : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Point3D
Public Shared Operator - (vector As Vector3D, point As Point3D) As Point3D

Parâmetros

vector
Vector3D

A Vector3D estrutura a subtrair.

point
Point3D

A Point3D estrutura para subtrair de vector.

Devoluções

O resultado de subtrair point de vector.

Exemplos

O exemplo seguinte mostra como usar o operador de subtração sobrecarregada para subtrair uma Point3D estrutura de uma Vector3D estrutura.

// Subtracts a Vector3D from a Point3D using the overloaded - operator.
// Returns a Point3D.

Point3D point1 = new Point3D(10, 5, 1);
Vector3D vector1 = new Vector3D(20, 30, 40);
Point3D pointResult = new Point3D();

// Subtracting the vector from the point
pointResult = vector1 - point1;

// pointResult is equal to (10, 25, 39)
' Subtracts a Vector3D from a Point3D using the overloaded - operator.
' Returns a Point3D.

Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()

' Subtracting the vector from the point
pointResult = vector1 - point1

' pointResult is equal to (10, 25, 39)

Ver também

Aplica-se a