ControlPaint.FillReversibleRectangle(Rectangle, Color) Método

Definição

Desenha um retângulo preenchido e reversível no ecrã.

public:
 static void FillReversibleRectangle(System::Drawing::Rectangle rectangle, System::Drawing::Color backColor);
public static void FillReversibleRectangle(System.Drawing.Rectangle rectangle, System.Drawing.Color backColor);
static member FillReversibleRectangle : System.Drawing.Rectangle * System.Drawing.Color -> unit
Public Shared Sub FillReversibleRectangle (rectangle As Rectangle, backColor As Color)

Parâmetros

rectangle
Rectangle

O Rectangle que representa as dimensões do retângulo a preencher, em coordenadas do ecrã.

backColor
Color

O Color do fundo por trás do preenchimento.

Exemplos

O exemplo de código seguinte demonstra o uso do FillReversibleRectangle método. Para executar o exemplo, cole o código seguinte num formulário. Adicione um botão nomeado Button2 ao formulário e certifique-se de que todos os eventos estão ligados aos seus gestores de eventos.

//When the mouse hovers over Button2, its ClientRectangle is filled.
void Button2_MouseHover( Object^ sender, System::EventArgs^ /*e*/ )
{
   Control^ senderControl = dynamic_cast<Control^>(sender);
   Rectangle screenRectangle = senderControl->RectangleToScreen( senderControl->ClientRectangle );
   ControlPaint::FillReversibleRectangle( screenRectangle, senderControl->BackColor );
}

// When the mouse leaves Button2, its ClientRectangle is cleared by
// calling the FillReversibleRectangle method again.
void Button2_MouseLeave( Object^ sender, System::EventArgs^ /*e*/ )
{
   Control^ senderControl = dynamic_cast<Control^>(sender);
   Rectangle screenRectangle = senderControl->RectangleToScreen( senderControl->ClientRectangle );
   ControlPaint::FillReversibleRectangle( screenRectangle, senderControl->BackColor );
}
//When the mouse hovers over Button2, its ClientRectangle is filled.
private void Button2_MouseHover(object sender, System.EventArgs e)
{
    Control senderControl = (Control) sender;
    Rectangle screenRectangle = senderControl.RectangleToScreen(
        senderControl.ClientRectangle);
    ControlPaint.FillReversibleRectangle(screenRectangle, 
        senderControl.BackColor);
}

// When the mouse leaves Button2, its ClientRectangle is cleared by
// calling the FillReversibleRectangle method again.
private void Button2_MouseLeave(object sender, System.EventArgs e)
{
    Control senderControl = (Control) sender;
    Rectangle screenRectangle = senderControl.RectangleToScreen(
        senderControl.ClientRectangle);
    ControlPaint.FillReversibleRectangle(screenRectangle, 
        senderControl.BackColor);
}
' When the mouse hovers over Button2, its ClientRectangle is filled.
Private Sub Button2_MouseHover(ByVal sender As Object, _
    ByVal e As System.EventArgs) Handles Button2.MouseHover

    Dim senderControl As Control = CType(sender, Control)
    Dim screenRectangle As Rectangle = _
        senderControl.RectangleToScreen(senderControl.ClientRectangle)
    ControlPaint.FillReversibleRectangle(screenRectangle, _
        senderControl.BackColor)
End Sub


' When the mouse leaves Button2, its ClientRectangle is cleared by
' calling the FillReversibleRectangle method again.
Private Sub Button2_MouseLeave(ByVal sender As Object, _
    ByVal e As System.EventArgs) Handles Button2.MouseLeave

    Dim senderControl As Control = CType(sender, Control)
    Dim screenRectangle As Rectangle = _
        senderControl.RectangleToScreen(senderControl.ClientRectangle)
    ControlPaint.FillReversibleRectangle(screenRectangle, _
        senderControl.BackColor)
End Sub

Observações

O backColor parâmetro é usado para calcular a cor de preenchimento do retângulo, de modo a que seja sempre visível contra o fundo.

Os resultados deste método podem ser revertidos desenhando novamente o mesmo retângulo. Desenhar um retângulo usando este método é semelhante a inverter uma região do ecrã, exceto que proporciona melhor desempenho para uma maior variedade de cores.

Aplica-se a

Ver também