IClientChannelSink Interface

Definição

Fornece as funções e propriedades necessárias para os sinks de canal cliente.

public interface class IClientChannelSink : System::Runtime::Remoting::Channels::IChannelSinkBase
public interface IClientChannelSink : System.Runtime.Remoting.Channels.IChannelSinkBase
[System.Runtime.InteropServices.ComVisible(true)]
public interface IClientChannelSink : System.Runtime.Remoting.Channels.IChannelSinkBase
type IClientChannelSink = interface
    interface IChannelSinkBase
[<System.Runtime.InteropServices.ComVisible(true)>]
type IClientChannelSink = interface
    interface IChannelSinkBase
Public Interface IClientChannelSink
Implements IChannelSinkBase
Derivado
Atributos
Implementações

Exemplos

O exemplo de código seguinte ilustra uma implementação da IClientChannelSink interface.

using namespace System::Runtime::InteropServices;
using namespace System;
using namespace System::Collections;
using namespace System::IO;
using namespace System::Runtime::Remoting::Channels;
using namespace System::Runtime::Remoting::Messaging;

[System::Security::Permissions::PermissionSet(System::Security::
   Permissions::SecurityAction::Demand, Name = "FullTrust")]
public ref class ClientSink: public BaseChannelSinkWithProperties, public IClientChannelSink
{
private:

   // This class inherits from BaseChannelSinkWithPropertes
   // to get an implementation of IChannelSinkBase.
   // The next sink in the chain.
   IClientChannelSink^ nextSink;


public:
   property IClientChannelSink^ NextChannelSink 
   {
      virtual IClientChannelSink^ get()
      {
         return (nextSink);
      }
   }

   virtual Stream^ GetRequestStream( IMessage^ message, ITransportHeaders^ requestHeaders )
   {
      // Get the request stream from the next sink in the chain.
      return (nextSink->GetRequestStream( message, requestHeaders ));
   }

   virtual void ProcessMessage( IMessage^ message, ITransportHeaders^ requestHeaders, Stream^ requestStream, [Out]ITransportHeaders^% responseHeaders, [Out]Stream^% responseStream )
   {
      // Print the request message properties.
      Console::WriteLine( "---- Message from the client ----" );
      IDictionary^ dictionary = message->Properties;
      IEnumerator^ myEnum = dictionary->Keys->GetEnumerator();
      while ( myEnum->MoveNext() )
      {
         Object^ key = safe_cast<Object^>(myEnum->Current);
         Console::WriteLine( "{0} = {1}", key, dictionary[ key ] );
      }

      Console::WriteLine( "---------------------------------" );

      // Hand off to the next sink in the chain.
      nextSink->ProcessMessage( message, requestHeaders, requestStream, responseHeaders, responseStream );
   }

   // For synchronous remoting, it is not necessary to implement this method.
   virtual void AsyncProcessRequest( IClientChannelSinkStack^ /*sinkStack*/, IMessage^ /*message*/, ITransportHeaders^ /*requestHeaders*/, Stream^ /*requestStream*/ )
   {
      throw gcnew NotImplementedException;
   }

   virtual void AsyncProcessResponse( IClientResponseChannelSinkStack^ /*sinkStack*/, Object^ /*state*/, ITransportHeaders^ /*responseHeaders*/, Stream^ /*responseStream*/ )
   {
      throw gcnew NotImplementedException;
   }

   property System::Collections::IDictionary^ Properties 
   {
      virtual System::Collections::IDictionary^ get() override
      {
         return (dynamic_cast<BaseChannelSinkWithProperties^>(this))->Properties;
      }
   }

   // Constructor
   ClientSink( IClientChannelSink^ sink )
   {
      if ( sink == nullptr )
            throw gcnew ArgumentNullException( "sink" );

      nextSink = sink;
   }
};
using System;
using System.Collections;
using System.IO;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Messaging;

public class ClientSink : BaseChannelSinkWithProperties, IClientChannelSink
{

    // This class inherits from BaseChannelSinkWithPropertes
    // to get an implementation of IChannelSinkBase.

    // The next sink in the chain.
    private IClientChannelSink nextSink;

    public IClientChannelSink NextChannelSink
    {
        get
        {
            return(nextSink);
        }
    }

    public Stream GetRequestStream (IMessage message, ITransportHeaders requestHeaders)
    {
        // Get the request stream from the next sink in the chain.
        return( nextSink.GetRequestStream(message, requestHeaders) );
    }

    public void ProcessMessage (IMessage message,
                                ITransportHeaders requestHeaders,
                                Stream requestStream,
                                out ITransportHeaders responseHeaders,
                                out Stream responseStream)
    {
        // Print the request message properties.
        Console.WriteLine("---- Message from the client ----");
        IDictionary dictionary = message.Properties;
        foreach (Object key in dictionary.Keys)
        {
            Console.WriteLine("{0} = {1}", key, dictionary[key]);
        }
        Console.WriteLine("---------------------------------");

        // Hand off to the next sink in the chain.
        nextSink.ProcessMessage(message, requestHeaders, requestStream, out responseHeaders, out responseStream);
    }

    // For synchronous remoting, it is not necessary to implement this method.
    public void AsyncProcessRequest (IClientChannelSinkStack sinkStack,
                                     IMessage message,
                                     ITransportHeaders requestHeaders,
                                     Stream requestStream)
    {
        throw new NotImplementedException();
    }

    public void AsyncProcessResponse (IClientResponseChannelSinkStack sinkStack,
                                      Object state,
                                      ITransportHeaders responseHeaders,
                                      Stream responseStream)
    {
        throw new NotImplementedException();
    }

    // Constructor
    public ClientSink (IClientChannelSink sink) {
      if (sink == null) throw new ArgumentNullException("sink");
      nextSink = sink;
    }
}

Consulte a IClientChannelSinkProvider documentação da interface para um exemplo da implementação correspondente do fornecedor de suporte cliente.

Observações

Os sumidouros de canal fornecem um ponto plug-in que permite o acesso às mensagens subjacentes que fluem pelo canal, bem como ao fluxo usado pelo mecanismo de transporte para enviar mensagens para um objeto remoto. Os sumidouros de canal estão ligados numa cadeia de fornecedores de sumidouros de canal e todas as mensagens de canal fluem através desta cadeia de sumidouros antes de serem serializadas e transportadas.

Propriedades

Name Description
NextChannelSink

Obtém o próximo sink do canal cliente na cadeia de sink do cliente.

Properties

Obtém um dicionário através do qual as propriedades do lavatório podem ser acedidas.

(Herdado de IChannelSinkBase)

Métodos

Name Description
AsyncProcessRequest(IClientChannelSinkStack, IMessage, ITransportHeaders, Stream)

Solicita processamento assíncrono de uma chamada de método no sumidouro de corrente.

AsyncProcessResponse(IClientResponseChannelSinkStack, Object, ITransportHeaders, Stream)

Solicita processamento assíncrono de uma resposta a uma chamada de método no sumidouro de corrente.

GetRequestStream(IMessage, ITransportHeaders)

Devolve a Stream mensagem para a qual a mensagem fornecida deve ser serializada.

ProcessMessage(IMessage, ITransportHeaders, Stream, ITransportHeaders, Stream)

Solicita processamento de mensagens ao sumidouro atual.

Aplica-se a

Ver também