ModuleBuilder.DefineManifestResource Método

Definição

Define um objeto binário grande (BLOB) que representa um recurso manifesto a ser embutido na montagem dinâmica.

public:
 void DefineManifestResource(System::String ^ name, System::IO::Stream ^ stream, System::Reflection::ResourceAttributes attribute);
public void DefineManifestResource(string name, System.IO.Stream stream, System.Reflection.ResourceAttributes attribute);
member this.DefineManifestResource : string * System.IO.Stream * System.Reflection.ResourceAttributes -> unit
Public Sub DefineManifestResource (name As String, stream As Stream, attribute As ResourceAttributes)

Parâmetros

name
String

O nome sensível a maiúsculas minúsculas para o recurso.

stream
Stream

Um fluxo que contém os bytes do recurso.

attribute
ResourceAttributes

Um valor de enumeração que especifica se o recurso é público ou privado.

Exceções

name é null.

-ou-

stream é null.

name é uma corda de comprimento zero.

O conjunto dinâmico que contém o módulo atual é transitório; ou seja, nenhum nome de ficheiro foi especificado quando DefineDynamicModule(String, String) foi chamado.

Exemplos

O exemplo seguinte gera e guarda um assembly dinâmico chamado EmittedManifestResourceAssembly.exe, que contém um recurso não gerido embutido. O exemplo cria o assembly, que consiste num módulo, e abre um fluxo de memória para conter o recurso não gerido. O código chama então o DefineManifestResource método para definir o recurso.

Note

Podes usar qualquer tipo de stream para o teu recurso; Por exemplo, pode ler os dados binários não geridos a partir de um ficheiro.

O exemplo define um tipo no módulo dinâmico com um Main método, e gera MSIL para o corpo do método. Depois de o corpo do Main método ter sido gerado e o tipo ter sido criado, o exemplo de código escreve cinco bytes no fluxo associado ao recurso manifesto. Quando o assembly é guardado, o recurso é anexado a ele.

Depois de executar o exemplo, pode executar o conjunto emitido. O código no método da assembly Main emitida lê o recurso do manifesto embutido e imprime os valores dos bytes na consola. Podes usar o Ildasm.exe (IL Disassembler) para visualizar a informação no manifesto de assembly.

using System;
using System.Reflection;
using System.Reflection.Emit;
using System.IO;

public class Example
{
    public static void Main()
    {
        // Define a dynamic assembly with one module. The module
        // name and the assembly name are the same.
        AssemblyName asmName =
            new AssemblyName("EmittedManifestResourceAssembly");
        AssemblyBuilder asmBuilder =
            AppDomain.CurrentDomain.DefineDynamicAssembly(
                asmName,
                AssemblyBuilderAccess.RunAndSave
            );
        ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule(
            asmName.Name,
            asmName.Name + ".exe"
        );

        // Create a memory stream for the unmanaged resource data.
        // You can use any stream; for example, you might read the
        // unmanaged resource data from a binary file. It is not
        // necessary to put any data into the stream right now.
        MemoryStream ms = new MemoryStream(1024);

        // Define a public manifest resource with the name
        // "MyBinaryData, and associate it with the memory stream.
        modBuilder.DefineManifestResource(
            "MyBinaryData",
            ms,
            ResourceAttributes.Public
        );

        // Create a type with a public static Main method that will
        // be the entry point for the emitted assembly.
        //
        // The purpose of the Main method in this example is to read
        // the manifest resource and display it, byte by byte.
        //
        TypeBuilder tb = modBuilder.DefineType("Example");
        MethodBuilder main = tb.DefineMethod("Main",
            MethodAttributes.Public | MethodAttributes.Static
        );

        // The Main method uses the Assembly type and the Stream
        // type.
        Type asm = typeof(Assembly);
        Type str = typeof(Stream);

        // Get MethodInfo objects for the methods called by
        // Main.
        MethodInfo getEx = asm.GetMethod("GetExecutingAssembly");
        // Use the overload of GetManifestResourceStream that
        // takes one argument, a string.
        MethodInfo getMRS = asm.GetMethod(
            "GetManifestResourceStream",
            new Type[] {typeof(string)}
        );
        MethodInfo rByte = str.GetMethod("ReadByte");
        // Use the overload of WriteLine that writes an Int32.
        MethodInfo write = typeof(Console).GetMethod(
            "WriteLine",
            new Type[] {typeof(int)}
        );

        ILGenerator ilg = main.GetILGenerator();

        // Main uses two local variables: the instance of the
        // stream returned by GetManifestResourceStream, and
        // the value returned by ReadByte. The load and store
        // instructions refer to these locals by position
        // (0 and 1).
        LocalBuilder s = ilg.DeclareLocal(str);
        LocalBuilder b = ilg.DeclareLocal(typeof(int));

        // Call the static Assembly.GetExecutingAssembly() method,
        // which leaves the assembly instance on the stack. Push the
        // string name of the resource on the stack, and call the
        // GetManifestResourceStream(string) method of the assembly
        // instance.
        ilg.EmitCall(OpCodes.Call, getEx, null);
        ilg.Emit(OpCodes.Ldstr, "MyBinaryData");
        ilg.EmitCall(OpCodes.Callvirt, getMRS, null);

        // Store the Stream instance.
        ilg.Emit(OpCodes.Stloc_0);

        // Create a label, and associate it with this point
        // in the emitted code.
        Label loop = ilg.DefineLabel();
        ilg.MarkLabel(loop);

        // Load the Stream instance onto the stack, and call
        // its ReadByte method. The return value is on the
        // stack now; store it in location 1 (variable b).
        ilg.Emit(OpCodes.Ldloc_0);
        ilg.EmitCall(OpCodes.Callvirt, rByte, null);
        ilg.Emit(OpCodes.Stloc_1);

        // Load the value on the stack again, and call the
        // WriteLine method to print it.
        ilg.Emit(OpCodes.Ldloc_1);
        ilg.EmitCall(OpCodes.Call, write, null);

        // Load the value one more time; load -1 (minus one)
        // and compare the two values. If return value from
        // ReadByte was not -1, branch to the label 'loop'.
        ilg.Emit(OpCodes.Ldloc_1);
        ilg.Emit(OpCodes.Ldc_I4_M1);
        ilg.Emit(OpCodes.Ceq);
        ilg.Emit(OpCodes.Brfalse_S, loop);

        // When all the bytes in the stream have been read,
        // return. This is the end of Main.
        ilg.Emit(OpCodes.Ret);

        // Create the type "Example" in the dynamic assembly.
        tb.CreateType();

        // Because the manifest resource was added as an open
        // stream, the data can be written at any time, right up
        // until the assembly is saved. In this case, the data
        // consists of five bytes.
        ms.Write(new byte[] { 105, 36, 74, 97, 109 }, 0, 5);
        ms.SetLength(5);

        // Set the Main method as the entry point for the
        // assembly, and save the assembly. The manifest resource
        // is read from the memory stream, and appended to the
        // end of the assembly. You can open the assembly with
        // Ildasm and view the resource header for "MyBinaryData".
        asmBuilder.SetEntryPoint(main);
    asmBuilder.Save(asmName.Name + ".exe");

        Console.WriteLine("Now run EmittedManifestResourceAssembly.exe");
    }
}

/* This code example doesn't produce any output. The assembly it
   emits, EmittedManifestResourceAssembly.exe, produces the following
   output:

105
36
74
97
109
-1

 */
Imports System.Reflection
Imports System.Reflection.Emit
Imports System.IO

Public Class Example
    
    Public Shared Sub Main() 

        ' Define a dynamic assembly with one module. The module
        ' name and the assembly name are the same.
        Dim asmName As New AssemblyName("EmittedManifestResourceAssembly")
        Dim asmBuilder As AssemblyBuilder = _
            AppDomain.CurrentDomain.DefineDynamicAssembly( _
                asmName, _
                AssemblyBuilderAccess.RunAndSave _
            )
        Dim modBuilder As ModuleBuilder = _
            asmBuilder.DefineDynamicModule( _
                asmName.Name, _
                asmName.Name + ".exe" _
            )
        
        ' Create a memory stream for the unmanaged resource data.
        ' You can use any stream; for example, you might read the
        ' unmanaged resource data from a binary file. It is not
        ' necessary to put any data into the stream right now.
        Dim ms As New MemoryStream(1024)
        
        ' Define a public manifest resource with the name 
        ' "MyBinaryData, and associate it with the memory stream.
        modBuilder.DefineManifestResource( _
            "MyBinaryData", _
            ms, _
            ResourceAttributes.Public _
        )
        
        ' Create a type with a public static Main method that will
        ' be the entry point for the emitted assembly. 
        '
        ' The purpose of the Main method in this example is to read 
        ' the manifest resource and display it, byte by byte.
        '
        Dim tb As TypeBuilder = modBuilder.DefineType("Example")
        Dim main As MethodBuilder = tb.DefineMethod( _
            "Main", _
            MethodAttributes.Public Or MethodAttributes.Static _
        )
        
        ' The Main method uses the Assembly type and the Stream
        ' type. 
        Dim asm As Type = GetType([Assembly])
        Dim str As Type = GetType(Stream)
        
        ' Get MethodInfo objects for the methods called by 
        ' Main.
        Dim getEx As MethodInfo = asm.GetMethod("GetExecutingAssembly")
        ' Use the overload of GetManifestResourceStream that 
        ' takes one argument, a string.
        Dim getMRS As MethodInfo = asm.GetMethod( _
            "GetManifestResourceStream", _
            New Type() {GetType(String)} _
        )
        Dim rByte As MethodInfo = str.GetMethod("ReadByte")
        ' Use the overload of WriteLine that writes an Int32.
        Dim write As MethodInfo = GetType(Console).GetMethod( _
            "WriteLine", _
            New Type() {GetType(Integer)} _
        )
        
        Dim ilg As ILGenerator = main.GetILGenerator()
        
        ' Main uses two local variables: the instance of the
        ' stream returned by GetManifestResourceStream, and 
        ' the value returned by ReadByte. The load and store 
        ' instructions refer to these locals by position  
        ' (0 and 1).
        Dim s As LocalBuilder = ilg.DeclareLocal(str)
        Dim b As LocalBuilder = ilg.DeclareLocal(GetType(Integer))
        
        ' Call the static Assembly.GetExecutingAssembly() method,
        ' which leaves the assembly instance on the stack. Push the
        ' string name of the resource on the stack, and call the
        ' GetManifestResourceStream(string) method of the assembly
        ' instance.
        ilg.EmitCall(OpCodes.Call, getEx, Nothing)
        ilg.Emit(OpCodes.Ldstr, "MyBinaryData")
        ilg.EmitCall(OpCodes.Callvirt, getMRS, Nothing)
        
        ' Store the Stream instance.
        ilg.Emit(OpCodes.Stloc_0)
        
        ' Create a label, and associate it with this point
        ' in the emitted code.
        Dim theLoop As Label = ilg.DefineLabel()
        ilg.MarkLabel(theLoop)
        
        ' Load the Stream instance onto the stack, and call
        ' its ReadByte method. The return value is on the
        ' stack now; store it in location 1 (variable b).
        ilg.Emit(OpCodes.Ldloc_0)
        ilg.EmitCall(OpCodes.Callvirt, rByte, Nothing)
        ilg.Emit(OpCodes.Stloc_1)
        
        ' Load the value on the stack again, and call the
        ' WriteLine method to print it.
        ilg.Emit(OpCodes.Ldloc_1)
        ilg.EmitCall(OpCodes.Call, write, Nothing)
        
        ' Load the value one more time; load -1 (minus one)  
        ' and compare the two values. If return value from
        ' ReadByte was not -1, branch to the label 'loop'.
        ilg.Emit(OpCodes.Ldloc_1)
        ilg.Emit(OpCodes.Ldc_I4_M1)
        ilg.Emit(OpCodes.Ceq)
        ilg.Emit(OpCodes.Brfalse_S, theLoop)
        
        ' When all the bytes in the stream have been read,
        ' return. This is the end of Main.
        ilg.Emit(OpCodes.Ret)
        
        ' Create the type "Example" in the dynamic assembly.
        tb.CreateType()
        
        ' Because the manifest resource was added as an open
        ' stream, the data can be written at any time, right up
        ' until the assembly is saved. In this case, the data
        ' consists of five bytes.
        ms.Write(New Byte() {105, 36, 74, 97, 109}, 0, 5)
        ms.SetLength(5)
        
        ' Set the Main method as the entry point for the 
        ' assembly, and save the assembly. The manifest resource
        ' is read from the memory stream, and appended to the
        ' end of the assembly. You can open the assembly with
        ' Ildasm and view the resource header for "MyBinaryData".
        asmBuilder.SetEntryPoint(main)
        asmBuilder.Save(asmName.Name + ".exe")
        
        Console.WriteLine("Now run EmittedManifestResourceAssembly.exe")
    
    End Sub 
End Class 

' This code example doesn't produce any output. The assembly it
' emits, EmittedManifestResourceAssembly.exe, produces the following
' output:
'
'105
'36
'74
'97
'109
'-1
'

Observações

Os recursos registados no manifesto de montagem podem ser recursos geridos ou BLOBs de recursos de manifestos, e cada um destes pode ser incluído na assembleia, seja por ligação ou por embedding. Todos os quatro cenários são suportados para assemblies dinâmicos.

Além disso, um único recurso Win32 pode ser anexado a uma montagem usando o AssemblyBuilder.DefineUnmanagedResource método ou o ModuleBuilder.DefineUnmanagedResource método. Este recurso não aparece no manifesto da assembleia.

Aplica-se a

Ver também