Vector64.MultiplyAddEstimate Método

Definição

Sobrecargas

Nome Description
MultiplyAddEstimate(Vector64<Double>, Vector64<Double>, Vector64<Double>)

Calcula uma estimativa de (left * right) + . addend

MultiplyAddEstimate(Vector64<Single>, Vector64<Single>, Vector64<Single>)

Calcula uma estimativa de (left * right) + . addend

MultiplyAddEstimate(Vector64<Double>, Vector64<Double>, Vector64<Double>)

Origem:
Vector64.cs
Origem:
Vector64.cs
Origem:
Vector64.cs

Calcula uma estimativa de (left * right) + . addend

public:
 static System::Runtime::Intrinsics::Vector64<double> MultiplyAddEstimate(System::Runtime::Intrinsics::Vector64<double> left, System::Runtime::Intrinsics::Vector64<double> right, System::Runtime::Intrinsics::Vector64<double> addend);
public static System.Runtime.Intrinsics.Vector64<double> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right, System.Runtime.Intrinsics.Vector64<double> addend);
static member MultiplyAddEstimate : System.Runtime.Intrinsics.Vector64<double> * System.Runtime.Intrinsics.Vector64<double> * System.Runtime.Intrinsics.Vector64<double> -> System.Runtime.Intrinsics.Vector64<double>
Public Function MultiplyAddEstimate (left As Vector64(Of Double), right As Vector64(Of Double), addend As Vector64(Of Double)) As Vector64(Of Double)

Parâmetros

left
Vector64<Double>

O vetor a ser multiplicado.right

right
Vector64<Double>

O vetor a ser multiplicado.left

addend
Vector64<Double>

O vetor a ser adicionado ao resultado de left multiplicado por right.

Retornos

Uma estimativa de (left * right) + addend.

Aplica-se a

MultiplyAddEstimate(Vector64<Single>, Vector64<Single>, Vector64<Single>)

Origem:
Vector64.cs
Origem:
Vector64.cs
Origem:
Vector64.cs

Calcula uma estimativa de (left * right) + . addend

public:
 static System::Runtime::Intrinsics::Vector64<float> MultiplyAddEstimate(System::Runtime::Intrinsics::Vector64<float> left, System::Runtime::Intrinsics::Vector64<float> right, System::Runtime::Intrinsics::Vector64<float> addend);
public static System.Runtime.Intrinsics.Vector64<float> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, System.Runtime.Intrinsics.Vector64<float> addend);
static member MultiplyAddEstimate : System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<single>
Public Function MultiplyAddEstimate (left As Vector64(Of Single), right As Vector64(Of Single), addend As Vector64(Of Single)) As Vector64(Of Single)

Parâmetros

left
Vector64<Single>

O vetor a ser multiplicado.right

right
Vector64<Single>

O vetor a ser multiplicado.left

addend
Vector64<Single>

O vetor a ser adicionado ao resultado de left multiplicado por right.

Retornos

Uma estimativa de (left * right) + addend.

Aplica-se a