UnsignedPublishLicense.Owner Eigenschap

Definitie

Hiermee haalt u de eigenaar van de inhoud op of stelt u deze in.

public:
 property System::Security::RightsManagement::ContentUser ^ Owner { System::Security::RightsManagement::ContentUser ^ get(); void set(System::Security::RightsManagement::ContentUser ^ value); };
public System.Security.RightsManagement.ContentUser Owner { get; set; }
member this.Owner : System.Security.RightsManagement.ContentUser with get, set
Public Property Owner As ContentUser

Waarde van eigenschap

De gebruiker die eigenaar is van de gepubliceerde inhoud.

Voorbeelden

In het volgende voorbeeld ziet u hoe u deze eigenschap gebruikt om een ContentUser.

WriteStatus("   Reading '" + xrmlFilename + "' permissions.");
try
{
    StreamReader sr = File.OpenText(xrmlFile);
    xrmlString = sr.ReadToEnd();
}
catch (Exception ex)
{
    MessageBox.Show("ERROR: '" + xrmlFilename + "' open failed.\n" +
        "Exception: " + ex.Message, "XrML File Error",
        MessageBoxButton.OK, MessageBoxImage.Error);
    return false;
}

WriteStatus("   Building UnsignedPublishLicense");
WriteStatus("       from '" + xrmlFilename + "'.");
UnsignedPublishLicense unsignedLicense =
    new UnsignedPublishLicense(xrmlString);
ContentUser author = unsignedLicense.Owner;
WriteStatus("   Reading '" & xrmlFilename & "' permissions.")
Try
    Dim sr As StreamReader = File.OpenText(xrmlFile)
    xrmlString = sr.ReadToEnd()
Catch ex As Exception
    MessageBox.Show("ERROR: '" & xrmlFilename &"' open failed." & vbLf & "Exception: " & ex.Message, "XrML File Error", MessageBoxButton.OK, MessageBoxImage.Error)
    Return False
End Try

WriteStatus("   Building UnsignedPublishLicense")
WriteStatus("       from '" & xrmlFilename & "'.")
Dim unsignedLicense As New UnsignedPublishLicense(xrmlString)
Dim author As ContentUser = unsignedLicense.Owner

Opmerkingen

Owner geeft de gebruiker op die eigenaar is van de PublishLicense.

Owner is ook gekoppeld aan het knooppunt Eigenaar in de uitgiftelicentie Extensible Rights Markup Language (XrML).

Van toepassing op

Zie ook