TriggerState Struct
Definition
Important
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Current state of a trigger.
public readonly struct TriggerState : IEquatable<Azure.Developer.LoadTesting.TriggerState>
type TriggerState = struct
Public Structure TriggerState
Implements IEquatable(Of TriggerState)
- Inheritance
-
TriggerState
- Implements
Constructors
| Name | Description |
|---|---|
| TriggerState(String) |
Initializes a new instance of TriggerState. |
Properties
| Name | Description |
|---|---|
| Active |
The trigger is active. |
| Completed |
The trigger is completed. |
| Disabled |
The trigger is disabled due to error. |
| Paused |
The trigger is paused manually. |
Methods
| Name | Description |
|---|---|
| Equals(TriggerState) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(TriggerState, TriggerState) |
Determines if two TriggerState values are the same. |
| Implicit(String to Nullable<TriggerState>) | |
| Implicit(String to TriggerState) |
Converts a string to a TriggerState. |
| Inequality(TriggerState, TriggerState) |
Determines if two TriggerState values are not the same. |