Sve.LoadVectorInt32SignExtendFirstFaulting Méthode
Définition
Important
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Surcharges
| Nom | Description |
|---|---|
| LoadVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Int32*) |
svuint64_t svldff1sw_u64(svbool_t pg, const int32_t *base) LDFF1SW Zresult.D, Pg/Z, [Xbase, XZR, LSL #2] |
| LoadVectorInt32SignExtendFirstFaulting(Vector<Int64>, Int32*) |
svint64_t svldff1sw_s64(svbool_t pg, const int32_t *base) LDFF1SW Zresult.D, Pg/Z, [Xbase, XZR, LSL #2] |
LoadVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Int32*)
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
svuint64_t svldff1sw_u64(svbool_t pg, const int32_t *base)
LDFF1SW Zresult.D, Pg/Z, [Xbase, XZR, LSL #2]
public:
static System::Numerics::Vector<System::UInt64> LoadVectorInt32SignExtendFirstFaulting(System::Numerics::Vector<System::UInt64> mask, int* address);
public static System.Numerics.Vector<ulong> LoadVectorInt32SignExtendFirstFaulting(System.Numerics.Vector<ulong> mask, int* address);
static member LoadVectorInt32SignExtendFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<int> -> System.Numerics.Vector<uint64>
Paramètres
- address
- Int32*
Retours
S’applique à
LoadVectorInt32SignExtendFirstFaulting(Vector<Int64>, Int32*)
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
svint64_t svldff1sw_s64(svbool_t pg, const int32_t *base)
LDFF1SW Zresult.D, Pg/Z, [Xbase, XZR, LSL #2]
public:
static System::Numerics::Vector<long> LoadVectorInt32SignExtendFirstFaulting(System::Numerics::Vector<long> mask, int* address);
public static System.Numerics.Vector<long> LoadVectorInt32SignExtendFirstFaulting(System.Numerics.Vector<long> mask, int* address);
static member LoadVectorInt32SignExtendFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int> -> System.Numerics.Vector<int64>
Paramètres
- address
- Int32*