Sve.CreateMaskForNextActiveElement Méthode
Définition
Important
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Surcharges
| Nom | Description |
|---|---|
| CreateMaskForNextActiveElement(Vector<UInt64>, Vector<UInt64>) |
svbool_t svpnext_b64(pg svbool_t pg, op svbool_t) PNEXT Ptied.D, Pg, Ptied.D |
| CreateMaskForNextActiveElement(Vector<Byte>, Vector<Byte>) |
svbool_t svpnext_b8(pg svbool_t, op svbool_t) PNEXT Ptied.B, Pg, Ptied.B |
| CreateMaskForNextActiveElement(Vector<UInt16>, Vector<UInt16>) |
svbool_t svpnext_b16(svbool_t pg, svbool_t op) PNEXT Ptied.H, Pg, Ptied.H |
| CreateMaskForNextActiveElement(Vector<UInt32>, Vector<UInt32>) |
svbool_t svpnext_b32(pg svbool_t, op svbool_t) PNEXT Ptied.S, Pg, Ptied.S |
CreateMaskForNextActiveElement(Vector<UInt64>, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
svbool_t svpnext_b64(pg svbool_t pg, op svbool_t)
PNEXT Ptied.D, Pg, Ptied.D
public:
static System::Numerics::Vector<System::UInt64> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt64> totalMask, System::Numerics::Vector<System::UInt64> fromMask);
public:
static System::Numerics::Vector<System::UInt64> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> srcMask);
public static System.Numerics.Vector<ulong> CreateMaskForNextActiveElement(System.Numerics.Vector<ulong> totalMask, System.Numerics.Vector<ulong> fromMask);
public static System.Numerics.Vector<ulong> CreateMaskForNextActiveElement(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of ULong), fromMask As Vector(Of ULong)) As Vector(Of ULong)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of ULong), srcMask As Vector(Of ULong)) As Vector(Of ULong)
Paramètres
Retours
S’applique à
CreateMaskForNextActiveElement(Vector<Byte>, Vector<Byte>)
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
svbool_t svpnext_b8(pg svbool_t, op svbool_t)
PNEXT Ptied.B, Pg, Ptied.B
public:
static System::Numerics::Vector<System::Byte> CreateMaskForNextActiveElement(System::Numerics::Vector<System::Byte> totalMask, System::Numerics::Vector<System::Byte> fromMask);
public:
static System::Numerics::Vector<System::Byte> CreateMaskForNextActiveElement(System::Numerics::Vector<System::Byte> mask, System::Numerics::Vector<System::Byte> srcMask);
public static System.Numerics.Vector<byte> CreateMaskForNextActiveElement(System.Numerics.Vector<byte> totalMask, System.Numerics.Vector<byte> fromMask);
public static System.Numerics.Vector<byte> CreateMaskForNextActiveElement(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<byte> * System.Numerics.Vector<byte> -> System.Numerics.Vector<byte>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<byte> * System.Numerics.Vector<byte> -> System.Numerics.Vector<byte>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of Byte), fromMask As Vector(Of Byte)) As Vector(Of Byte)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of Byte), srcMask As Vector(Of Byte)) As Vector(Of Byte)
Paramètres
Retours
S’applique à
CreateMaskForNextActiveElement(Vector<UInt16>, Vector<UInt16>)
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
svbool_t svpnext_b16(svbool_t pg, svbool_t op)
PNEXT Ptied.H, Pg, Ptied.H
public:
static System::Numerics::Vector<System::UInt16> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt16> totalMask, System::Numerics::Vector<System::UInt16> fromMask);
public:
static System::Numerics::Vector<System::UInt16> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt16> mask, System::Numerics::Vector<System::UInt16> srcMask);
public static System.Numerics.Vector<ushort> CreateMaskForNextActiveElement(System.Numerics.Vector<ushort> totalMask, System.Numerics.Vector<ushort> fromMask);
public static System.Numerics.Vector<ushort> CreateMaskForNextActiveElement(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<uint16>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<uint16>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of UShort), fromMask As Vector(Of UShort)) As Vector(Of UShort)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of UShort), srcMask As Vector(Of UShort)) As Vector(Of UShort)
Paramètres
Retours
S’applique à
CreateMaskForNextActiveElement(Vector<UInt32>, Vector<UInt32>)
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
- Source:
- Sve.PlatformNotSupported.cs
svbool_t svpnext_b32(pg svbool_t, op svbool_t)
PNEXT Ptied.S, Pg, Ptied.S
public:
static System::Numerics::Vector<System::UInt32> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt32> totalMask, System::Numerics::Vector<System::UInt32> fromMask);
public:
static System::Numerics::Vector<System::UInt32> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt32> mask, System::Numerics::Vector<System::UInt32> srcMask);
public static System.Numerics.Vector<uint> CreateMaskForNextActiveElement(System.Numerics.Vector<uint> totalMask, System.Numerics.Vector<uint> fromMask);
public static System.Numerics.Vector<uint> CreateMaskForNextActiveElement(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of UInteger), fromMask As Vector(Of UInteger)) As Vector(Of UInteger)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of UInteger), srcMask As Vector(Of UInteger)) As Vector(Of UInteger)