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Sve2.GatherVectorUInt32ZeroExtendNonTemporal Methode

Definition

Überlädt

GatherVectorUInt32ZeroExtendNonTemporal(Vector<Int64>, Vector<UInt64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<long> GatherVectorUInt32ZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<long> GatherVectorUInt32ZeroExtendNonTemporal(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorUInt32ZeroExtendNonTemporal : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Public Shared Function GatherVectorUInt32ZeroExtendNonTemporal (mask As Vector(Of Long), addresses As Vector(Of ULong)) As Vector(Of Long)

Parameter

mask
Vector<Int64>
addresses
Vector<UInt64>

Gibt zurück

Gilt für:

GatherVectorUInt32ZeroExtendNonTemporal(Vector<UInt64>, Vector<UInt64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<System::UInt64> GatherVectorUInt32ZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<ulong> GatherVectorUInt32ZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorUInt32ZeroExtendNonTemporal : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function GatherVectorUInt32ZeroExtendNonTemporal (mask As Vector(Of ULong), addresses As Vector(Of ULong)) As Vector(Of ULong)

Parameter

mask
Vector<UInt64>
addresses
Vector<UInt64>

Gibt zurück

Gilt für:

GatherVectorUInt32ZeroExtendNonTemporal(Vector<Int64>, UInt32*, Vector<Int64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<long> GatherVectorUInt32ZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::UInt32* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<long> GatherVectorUInt32ZeroExtendNonTemporal(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<long> indices);
static member GatherVectorUInt32ZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<uint32> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>

Parameter

mask
Vector<Int64>
address
UInt32*
indices
Vector<Int64>

Gibt zurück

Gilt für:

GatherVectorUInt32ZeroExtendNonTemporal(Vector<Int64>, UInt32*, Vector<UInt64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<long> GatherVectorUInt32ZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::UInt32* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<long> GatherVectorUInt32ZeroExtendNonTemporal(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorUInt32ZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<uint32> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>

Parameter

mask
Vector<Int64>
address
UInt32*
indices
Vector<UInt64>

Gibt zurück

Gilt für:

GatherVectorUInt32ZeroExtendNonTemporal(Vector<UInt64>, UInt32*, Vector<Int64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<System::UInt64> GatherVectorUInt32ZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<ulong> GatherVectorUInt32ZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<long> indices);
static member GatherVectorUInt32ZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>

Parameter

mask
Vector<UInt64>
address
UInt32*
indices
Vector<Int64>

Gibt zurück

Gilt für:

GatherVectorUInt32ZeroExtendNonTemporal(Vector<UInt64>, UInt32*, Vector<UInt64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<System::UInt64> GatherVectorUInt32ZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<ulong> GatherVectorUInt32ZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorUInt32ZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>

Parameter

mask
Vector<UInt64>
address
UInt32*
indices
Vector<UInt64>

Gibt zurück

Gilt für: