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Sve2.GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal Methode

Definition

Überlädt

GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(Vector<Int32>, UInt16*, Vector<UInt32>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<int> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<int> mask, System::UInt16* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<int> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<int> mask, ushort* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<int> * nativeptr<uint16> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>

Parameter

mask
Vector<Int32>
address
UInt16*
offsets
Vector<UInt32>

Gibt zurück

Gilt für:

GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(Vector<Int64>, UInt16*, Vector<Int64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::UInt16* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<long> mask, ushort* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<uint16> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>

Parameter

mask
Vector<Int64>
address
UInt16*
offsets
Vector<Int64>

Gibt zurück

Gilt für:

GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(Vector<Int64>, UInt16*, Vector<UInt64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::UInt16* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<long> mask, ushort* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<uint16> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>

Parameter

mask
Vector<Int64>
address
UInt16*
offsets
Vector<UInt64>

Gibt zurück

Gilt für:

GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(Vector<UInt32>, UInt16*, Vector<UInt32>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<System::UInt32> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<System::UInt32> mask, System::UInt16* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<uint> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<uint32> * nativeptr<uint16> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>

Parameter

mask
Vector<UInt32>
address
UInt16*
offsets
Vector<UInt32>

Gibt zurück

Gilt für:

GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(Vector<UInt64>, UInt16*, Vector<Int64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<System::UInt64> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt16* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint16> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>

Parameter

mask
Vector<UInt64>
address
UInt16*
offsets
Vector<Int64>

Gibt zurück

Gilt für:

GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(Vector<UInt64>, UInt16*, Vector<UInt64>)

Quelle:
Sve2.PlatformNotSupported.cs
public:
 static System::Numerics::Vector<System::UInt64> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt16* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint16> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>

Parameter

mask
Vector<UInt64>
address
UInt16*
offsets
Vector<UInt64>

Gibt zurück

Gilt für: