Sve.GatherVectorInt32WithByteOffsetsSignExtend Methode
Definition
Wichtig
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Überlädt
| Name | Beschreibung |
|---|---|
| GatherVectorInt32WithByteOffsetsSignExtend(Vector<Int64>, Int32*, Vector<UInt64>) |
svint64_t svld1sw_gather_[u64]offset_s64(svbool_t pg, const int32_t *base, svuint64_t Offsets) LD1SW Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
| GatherVectorInt32WithByteOffsetsSignExtend(Vector<UInt64>, Int32*, Vector<UInt64>) |
svuint64_t svld1sw_gather_[u64]offset_u64(svbool_t pg, const int32_t *base, svuint64_t Offsets) LD1SW Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
| GatherVectorInt32WithByteOffsetsSignExtend(Vector<Int64>, Int32*, Vector<Int64>) |
svint64_t svld1sw_gather_[s64]offset_s64(svbool_t pg, const int32_t *base, svint64_t Offsets) LD1SW Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
| GatherVectorInt32WithByteOffsetsSignExtend(Vector<UInt64>, Int32*, Vector<Int64>) |
svuint64_t svld1sw_gather_[s64]offset_u64(svbool_t pg, const int32_t *base, svint64_t Offsets) LD1SW Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
GatherVectorInt32WithByteOffsetsSignExtend(Vector<Int64>, Int32*, Vector<UInt64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svint64_t svld1sw_gather_[u64]offset_s64(svbool_t pg, const int32_t *base, svuint64_t Offsets)
LD1SW Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<long> GatherVectorInt32WithByteOffsetsSignExtend(System::Numerics::Vector<long> mask, int* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<long> GatherVectorInt32WithByteOffsetsSignExtend(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorInt32WithByteOffsetsSignExtend : System.Numerics.Vector<int64> * nativeptr<int> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Parameter
- address
- Int32*
Gibt zurück
Gilt für:
GatherVectorInt32WithByteOffsetsSignExtend(Vector<UInt64>, Int32*, Vector<UInt64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svuint64_t svld1sw_gather_[u64]offset_u64(svbool_t pg, const int32_t *base, svuint64_t Offsets)
LD1SW Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<System::UInt64> GatherVectorInt32WithByteOffsetsSignExtend(System::Numerics::Vector<System::UInt64> mask, int* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<ulong> GatherVectorInt32WithByteOffsetsSignExtend(System.Numerics.Vector<ulong> mask, int* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorInt32WithByteOffsetsSignExtend : System.Numerics.Vector<uint64> * nativeptr<int> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Parameter
- address
- Int32*
Gibt zurück
Gilt für:
GatherVectorInt32WithByteOffsetsSignExtend(Vector<Int64>, Int32*, Vector<Int64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svint64_t svld1sw_gather_[s64]offset_s64(svbool_t pg, const int32_t *base, svint64_t Offsets)
LD1SW Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<long> GatherVectorInt32WithByteOffsetsSignExtend(System::Numerics::Vector<long> mask, int* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<long> GatherVectorInt32WithByteOffsetsSignExtend(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<long> offsets);
static member GatherVectorInt32WithByteOffsetsSignExtend : System.Numerics.Vector<int64> * nativeptr<int> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Parameter
- address
- Int32*
Gibt zurück
Gilt für:
GatherVectorInt32WithByteOffsetsSignExtend(Vector<UInt64>, Int32*, Vector<Int64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svuint64_t svld1sw_gather_[s64]offset_u64(svbool_t pg, const int32_t *base, svint64_t Offsets)
LD1SW Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<System::UInt64> GatherVectorInt32WithByteOffsetsSignExtend(System::Numerics::Vector<System::UInt64> mask, int* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<ulong> GatherVectorInt32WithByteOffsetsSignExtend(System.Numerics.Vector<ulong> mask, int* address, System.Numerics.Vector<long> offsets);
static member GatherVectorInt32WithByteOffsetsSignExtend : System.Numerics.Vector<uint64> * nativeptr<int> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Parameter
- address
- Int32*