Sve.GatherVectorFirstFaulting Methode
Definition
Wichtig
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Überlädt
| Name | Beschreibung |
|---|---|
| GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<Int32>) |
svfloat32_t svldff1_gather_[s32]index[_f32](svbool_t pg, const float32_t *base, svint32_t Indizes) LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2] |
| GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>) |
svuint64_t svldff1_gather_[u64]index[_u64](svbool_t pg, const uint64_t *base, svuint64_t Indizes) LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>) |
svuint64_t svldff1_gather_[s64]index[_u64](svbool_t pg, const uint64_t *base, svint64_t Indizes) LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>) |
svuint32_t svldff1_gather_[u32]index[_u32](svbool_t pg, const uint32_t *base, svuint32_t indices) LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2] |
| GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>) |
svuint32_t svldff1_gather_[s32]index[_u32](svbool_t pg, const uint32_t *base, svint32_t indices) LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2] |
| GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<UInt32>) |
svfloat32_t svldff1_gather_[u32]index[_f32](svbool_t pg, const float32_t *base, svuint32_t Indizes) LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2] |
| GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>) |
svint64_t svldff1_gather_[u64]index[_s64](svbool_t pg, const int64_t *base, svuint64_t Indizes) LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVectorFirstFaulting(Vector<Double>, Vector<UInt64>) |
svfloat64_t svldff1_gather[_u64base]_f64(svbool_t pg, svuint64_t Basen) LDFF1D Zresult.D, Pg/Z, [Zbases.D, #0] |
| GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>) |
svint32_t svldff1_gather_[u32]index[_s32](svbool_t pg, const int32_t *base, svuint32_t Indizes) LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2] |
| GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>) |
svint32_t svldff1_gather_[s32]index[_s32](svbool_t pg, const int32_t *base, svint32_t Indizes) LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2] |
| GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<UInt64>) |
svfloat64_t svldff1_gather_[u64]index[_f64](svbool_t pg, const float64_t *base, svuint64_t indices) LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<Int64>) |
svfloat64_t svldff1_gather_[s64]index[_f64](svbool_t pg, const float64_t *base, svint64_t Indizes) LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVectorFirstFaulting(Vector<UInt64>, Vector<UInt64>) |
svuint64_t svldff1_gather[_u64base]_u64(svbool_t pg, svuint64_t Basen) LDFF1D Zresult.D, Pg/Z, [Zbases.D, #0] |
| GatherVectorFirstFaulting(Vector<Int64>, Vector<UInt64>) |
svint64_t svldff1_gather[_u64base]_s64(svbool_t pg, svuint64_t Basen) LDFF1D Zresult.D, Pg/Z, [Zbases.D, #0] |
| GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>) |
svint64_t svldff1_gather_[s64]index[_s64](svbool_t pg, const int64_t *base, svint64_t Indizes) LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<Int32>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svfloat32_t svldff1_gather_[s32]index[_f32](svbool_t pg, const float32_t *base, svint32_t Indizes)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2]
public:
static System::Numerics::Vector<float> GatherVectorFirstFaulting(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<float> GatherVectorFirstFaulting(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<int> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<int> -> System.Numerics.Vector<single>
Parameter
- address
- Single*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svuint64_t svldff1_gather_[u64]index[_u64](svbool_t pg, const uint64_t *base, svuint64_t Indizes)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<System::UInt64> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<ulong> GatherVectorFirstFaulting(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Parameter
- address
- UInt64*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svuint64_t svldff1_gather_[s64]index[_u64](svbool_t pg, const uint64_t *base, svint64_t Indizes)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<System::UInt64> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<ulong> GatherVectorFirstFaulting(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<long> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Parameter
- address
- UInt64*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svuint32_t svldff1_gather_[u32]index[_u32](svbool_t pg, const uint32_t *base, svuint32_t indices)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2]
public:
static System::Numerics::Vector<System::UInt32> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<uint> GatherVectorFirstFaulting(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Parameter
- address
- UInt32*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svuint32_t svldff1_gather_[s32]index[_u32](svbool_t pg, const uint32_t *base, svint32_t indices)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2]
public:
static System::Numerics::Vector<System::UInt32> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<uint> GatherVectorFirstFaulting(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>
Parameter
- address
- UInt32*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<UInt32>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svfloat32_t svldff1_gather_[u32]index[_f32](svbool_t pg, const float32_t *base, svuint32_t Indizes)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2]
public:
static System::Numerics::Vector<float> GatherVectorFirstFaulting(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<float> GatherVectorFirstFaulting(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<uint> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<single>
Parameter
- address
- Single*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svint64_t svldff1_gather_[u64]index[_s64](svbool_t pg, const int64_t *base, svuint64_t Indizes)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<long> GatherVectorFirstFaulting(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<long> GatherVectorFirstFaulting(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Parameter
- address
- Int64*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<Double>, Vector<UInt64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svfloat64_t svldff1_gather[_u64base]_f64(svbool_t pg, svuint64_t Basen)
LDFF1D Zresult.D, Pg/Z, [Zbases.D, #0]
public:
static System::Numerics::Vector<double> GatherVectorFirstFaulting(System::Numerics::Vector<double> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<double> GatherVectorFirstFaulting(System.Numerics.Vector<double> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorFirstFaulting : System.Numerics.Vector<double> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Public Shared Function GatherVectorFirstFaulting (mask As Vector(Of Double), addresses As Vector(Of ULong)) As Vector(Of Double)
Parameter
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svint32_t svldff1_gather_[u32]index[_s32](svbool_t pg, const int32_t *base, svuint32_t Indizes)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2]
public:
static System::Numerics::Vector<int> GatherVectorFirstFaulting(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<int> GatherVectorFirstFaulting(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<uint> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>
Parameter
- address
- Int32*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svint32_t svldff1_gather_[s32]index[_s32](svbool_t pg, const int32_t *base, svint32_t Indizes)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2]
public:
static System::Numerics::Vector<int> GatherVectorFirstFaulting(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<int> GatherVectorFirstFaulting(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>
Parameter
- address
- Int32*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<UInt64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svfloat64_t svldff1_gather_[u64]index[_f64](svbool_t pg, const float64_t *base, svuint64_t indices)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<double> GatherVectorFirstFaulting(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<double> GatherVectorFirstFaulting(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Parameter
- address
- Double*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<Int64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svfloat64_t svldff1_gather_[s64]index[_f64](svbool_t pg, const float64_t *base, svint64_t Indizes)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<double> GatherVectorFirstFaulting(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<double> GatherVectorFirstFaulting(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<long> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<int64> -> System.Numerics.Vector<double>
Parameter
- address
- Double*
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<UInt64>, Vector<UInt64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svuint64_t svldff1_gather[_u64base]_u64(svbool_t pg, svuint64_t Basen)
LDFF1D Zresult.D, Pg/Z, [Zbases.D, #0]
public:
static System::Numerics::Vector<System::UInt64> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<ulong> GatherVectorFirstFaulting(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function GatherVectorFirstFaulting (mask As Vector(Of ULong), addresses As Vector(Of ULong)) As Vector(Of ULong)
Parameter
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<Int64>, Vector<UInt64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svint64_t svldff1_gather[_u64base]_s64(svbool_t pg, svuint64_t Basen)
LDFF1D Zresult.D, Pg/Z, [Zbases.D, #0]
public:
static System::Numerics::Vector<long> GatherVectorFirstFaulting(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<long> GatherVectorFirstFaulting(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Public Shared Function GatherVectorFirstFaulting (mask As Vector(Of Long), addresses As Vector(Of ULong)) As Vector(Of Long)
Parameter
Gibt zurück
Gilt für:
GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>)
- Quelle:
- Sve.PlatformNotSupported.cs
- Quelle:
- Sve.PlatformNotSupported.cs
svint64_t svldff1_gather_[s64]index[_s64](svbool_t pg, const int64_t *base, svint64_t Indizes)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<long> GatherVectorFirstFaulting(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<long> GatherVectorFirstFaulting(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Parameter
- address
- Int64*