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Generates an output vertex declaration from the input declaration. The output declaration is intended for use by the mesh tessellation functions.
Syntax
HRESULT D3DXGenerateOutputDecl(
_Out_ D3DVERTEXELEMENT9 *pOutput,
_In_ const D3DVERTEXELEMENT9 *pInput
);
Parameters
-
pOutput [out]
-
Type: D3DVERTEXELEMENT9*
Pointer to the output vertex declaration. See D3DVERTEXELEMENT9.
-
pInput [in]
-
Type: const D3DVERTEXELEMENT9*
Pointer to the input vertex declaration. See D3DVERTEXELEMENT9.
Return value
Type: HRESULT
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following values: D3DERR_INVALIDCALL.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|
See also