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Sets the scissor rectangle.
Syntax
HRESULT SetScissorRect(
[in] const RECT *pRect
);
Parameters
[in] pRect
Type: const RECT*
Pointer to a RECT structure that defines the rendering area within the render target if scissor test is enabled. This parameter may not be NULL.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
The scissor rectangle is used as a rectangular clipping region.
See Rectangles (Direct3D 9) for further information on the use of rectangles in DirectX.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d9.h (include D3D9.h) |
| Library | D3D9.lib |