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Modifies the behavior of caches used internally by Direct3D or by the driver. ShaderCacheControl may be used only in developer mode.
Syntax
HRESULT ShaderCacheControl(
D3D12_SHADER_CACHE_KIND_FLAGS Kinds,
D3D12_SHADER_CACHE_CONTROL_FLAGS Control
);
Parameters
Kinds
Type: D3D12_SHADER_CACHE_KIND_FLAGS
The caches to modify. Any one of these caches may or may not exist.
Control
Type: D3D12_SHADER_CACHE_CONTROL_FLAGS
The way in which to modify the caches. You can't pass both DISABLE and ENABLE at the same time; and you must pass at least one flag.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10 Build 20348 |
| Minimum supported server | Windows 10 Build 20348 |
| Header | d3d12.h |
| Library | d3d12.lib |
| DLL | d3d12.dll |