Kommentar
Åtkomst till den här sidan kräver auktorisering. Du kan prova att logga in eller ändra kataloger.
Åtkomst till den här sidan kräver auktorisering. Du kan prova att ändra kataloger.
Passes a value from a source linking node to a destination linking node.
Syntax
HRESULT PassValue(
[in] ID3D11LinkingNode *pSrcNode,
[in] INT SrcParameterIndex,
[in] ID3D11LinkingNode *pDstNode,
[in] INT DstParameterIndex
);
Parameters
[in] pSrcNode
Type: ID3D11LinkingNode*
A pointer to the ID3D11LinkingNode interface for the source linking node.
[in] SrcParameterIndex
Type: INT
The zero-based index of the source parameter.
[in] pDstNode
Type: ID3D11LinkingNode*
A pointer to the ID3D11LinkingNode interface for the destination linking node.
[in] DstParameterIndex
Type: INT
The zero-based index of the destination parameter.
Return value
Type: HRESULT
Returns S_OK if successful; otherwise, returns one of the Direct3D 11 Return Codes.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d11shader.h |
| Library | D3DCompiler.lib |
| DLL | D3DCompiler_47.dll |