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Get a sampler variable.
Syntax
ID3D10EffectSamplerVariable * AsSampler();
Return value
Type: ID3D10EffectSamplerVariable*
A pointer to a sampler variable. See ID3D10EffectSamplerVariable.
Remarks
AsSampler returns a version of the effect variable that has been specialized to a sampler variable. Similar to a cast, this specialization will return an invalid object if the effect variable does not contain sampler data.
Applications can test the returned object for validity by calling IsValid.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d10effect.h |