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Get the LinkConnectDirectiveHasTargetDirectives link to a RolePlayerConnectDirective.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0.dll)
Syntax
'Declaration
Public Shared Function GetLinkToTargetOf ( _
targetDirectiveInstance As RolePlayerConnectDirective _
) As LinkConnectDirectiveHasTargetDirectives
public static LinkConnectDirectiveHasTargetDirectives GetLinkToTargetOf(
RolePlayerConnectDirective targetDirectiveInstance
)
public:
static LinkConnectDirectiveHasTargetDirectives^ GetLinkToTargetOf(
RolePlayerConnectDirective^ targetDirectiveInstance
)
static member GetLinkToTargetOf :
targetDirectiveInstance:RolePlayerConnectDirective -> LinkConnectDirectiveHasTargetDirectives
public static function GetLinkToTargetOf(
targetDirectiveInstance : RolePlayerConnectDirective
) : LinkConnectDirectiveHasTargetDirectives
Parameters
- targetDirectiveInstance
Type: Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective
Return Value
Type: Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.