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DomainRole TargetDirective Link connect directive this is a target directive of.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0.dll)
Syntax
'Declaration
<DomainObjectIdAttribute("7718fa86-4a9d-4104-b1aa-3017c1ba8aac")> _
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.DisplayName", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.Description", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName := "TargetOf", PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.PropertyDisplayName", _
PropagatesDelete := True, PropagatesCopy := PropagatesCopyOption.DoNotPropagateCopy, _
Multiplicity := Multiplicity.ZeroOne)> _
Public Property TargetDirective As RolePlayerConnectDirective
[DomainObjectIdAttribute("7718fa86-4a9d-4104-b1aa-3017c1ba8aac")]
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "TargetOf", PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.PropertyDisplayName",
PropagatesDelete = true, PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy,
Multiplicity = Multiplicity.ZeroOne)]
public RolePlayerConnectDirective TargetDirective { get; set; }
[DomainObjectIdAttribute(L"7718fa86-4a9d-4104-b1aa-3017c1ba8aac")]
[DisplayNameResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.DisplayName",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.Description",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder::Target, PropertyName = L"TargetOf", PropertyDisplayNameKey = L"Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.PropertyDisplayName",
PropagatesDelete = true, PropagatesCopy = PropagatesCopyOption::DoNotPropagateCopy,
Multiplicity = Multiplicity::ZeroOne)]
public:
property RolePlayerConnectDirective^ TargetDirective {
RolePlayerConnectDirective^ get ();
void set (RolePlayerConnectDirective^ value);
}
[<DomainObjectIdAttribute("7718fa86-4a9d-4104-b1aa-3017c1ba8aac")>]
[<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "TargetOf", PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.PropertyDisplayName",
PropagatesDelete = true, PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy,
Multiplicity = Multiplicity.ZeroOne)>]
member TargetDirective : RolePlayerConnectDirective with get, set
function get TargetDirective () : RolePlayerConnectDirective
function set TargetDirective (value : RolePlayerConnectDirective)
Property Value
Type: Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.