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Adds a band to a rebar.
BOOL AddBar(
CWnd* pBar,
LPCTSTR pszText = NULL,
CBitmap* pbmp = NULL,
DWORD dwStyle = RBBS_GRIPPERALWAYS | RBBS_FIXEDBMP
);
BOOL AddBar(
CWnd* pBar,
COLORREF clrFore,
COLORREF clrBack,
LPCTSTR pszText = NULL,
DWORD dwStyle = RBBS_GRIPPERALWAYS
);
Parameters
[in] [out] pBar
A pointer to the child window that is to be inserted into the rebar. The referenced object must have the WS_CHILD window style.[in] pszText
Specifies the text to appear on the rebar. The text is not part of the child window. Rather, it is displayed on the rebar itself.[in] [out] pbmp
Specifies the bitmap to be displayed on the rebar background.[in] dwStyle
Contains the style to apply to the band. For a complete list of band styles, see the description for fStyle in the REBARBANDINFO structure in the Windows SDK documentation.[in] clrFore
Represents the foreground color of the rebar.[in] clrBack
Represents the background color of the rebar.
Return Value
TRUE if the band was successfully added to the rebar; otherwise, FALSE.
Requirements
Header: afxRebar.h