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Generates a uniform floating-point distribution. Retained for TR1 compatibility. Use uniform_real_distribution instead.
template<class RealType = double>
class uniform_real {
public:
typedef RealType input_type;
tpyedef RealType result_type;
explicit uniform_real(result_type min0 = result_type(0), result_type max0 = result_type(1));
result_type min() const;
result_type max() const;
void reset();
template<class Engine>
result_type operator()(Engine& eng);
private:
result_type stored_min; // exposition only
result_type stored_max; // exposition only
};
Parameters
- RealType
The floating-point result type.
Remarks
The template class describes a distribution that produces values of a user-specified floating-point type with a uniform distribution.
Requirements
Header: <random>
Namespace: std