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Get a list of the specified member's property keys.
Syntax
HRESULT PFLobbyGetMemberPropertyKeys(
PFLobbyHandle lobby,
const PFEntityKey* member,
uint32_t* propertyCount,
const char* const** keys
)
Parameters
lobby PFLobbyHandle
The handle of the lobby.
member PFEntityKey*
The member being queried.
propertyCount uint32_t*
output
The output count of member properties.
keys char* const**
library-allocated output array of size *propertyCount
The output array of member property keys.
Return value
Type: HRESULT
S_OK if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PFMultiplayerGetErrorMessage().
Remarks
Per-member properties are only visible to members of the lobby and the server if this is a server-owned lobby.
If the member is still in the process of asynchronously joining this lobby either via PFMultiplayerCreateAndJoinLobby(), PFMultiplayerJoinLobby(), or PFLobbyAddMember, this method will return no keys.
Requirements
Header: PFLobby.h