Vector256.ConvertToUInt32Native(Vector256<Single>) Metod

Definition

Viktigt!

Detta API uppfyller inte CLS.

Konverterar ett Vector256<Single> till ett Vector256<UInt32> plattformsspecifikt beteende vid spill.

public:
 static System::Runtime::Intrinsics::Vector256<System::UInt32> ConvertToUInt32Native(System::Runtime::Intrinsics::Vector256<float> vector);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector256<uint> ConvertToUInt32Native(System.Runtime.Intrinsics.Vector256<float> vector);
[<System.CLSCompliant(false)>]
static member ConvertToUInt32Native : System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<uint32>
Public Function ConvertToUInt32Native (vector As Vector256(Of Single)) As Vector256(Of UInteger)

Parametrar

vector
Vector256<Single>

Den vektor som ska konverteras.

Returer

Den konverterade vektorn.

Attribut

Gäller för