Matrix4x4.CreateBillboard(Vector3, Vector3, Vector3, Vector3) Metod

Definition

Skapar en sfärisk skylt som roterar runt en angiven objektposition.

public:
 static System::Numerics::Matrix4x4 CreateBillboard(System::Numerics::Vector3 objectPosition, System::Numerics::Vector3 cameraPosition, System::Numerics::Vector3 cameraUpVector, System::Numerics::Vector3 cameraForwardVector);
public static System.Numerics.Matrix4x4 CreateBillboard(System.Numerics.Vector3 objectPosition, System.Numerics.Vector3 cameraPosition, System.Numerics.Vector3 cameraUpVector, System.Numerics.Vector3 cameraForwardVector);
static member CreateBillboard : System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateBillboard (objectPosition As Vector3, cameraPosition As Vector3, cameraUpVector As Vector3, cameraForwardVector As Vector3) As Matrix4x4

Parametrar

objectPosition
Vector3

Positionen för objektet som skylten roterar runt.

cameraPosition
Vector3

Kamerans position.

cameraUpVector
Vector3

Kamerans uppvektor.

cameraForwardVector
Vector3

Kamerans framåtriktade vektor.

Returer

Den skapade affischtavlan.

Gäller för