RolePrincipal.GetObjectData(SerializationInfo, StreamingContext) Método

Definição

Popula um SerializationInfo objeto com os dados necessários para serializar o objeto de destino usando o contexto de streaming especificado.

protected:
 virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected:
 override void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected virtual void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
protected override void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Protected Overridable Sub GetObjectData (info As SerializationInfo, context As StreamingContext)
Protected Overrides Sub GetObjectData (info As SerializationInfo, context As StreamingContext)

Parâmetros

info
SerializationInfo

O SerializationInfo objeto a ser preenchido com dados.

context
StreamingContext

O destino dessa serialização.

Comentários

Para obter mais informações, consulte o GetObjectData(SerializationInfo, StreamingContext) método.

Aplica-se a