Vector256.MultiplyAddEstimate Método
Definição
Importante
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Sobrecargas
| Nome | Description |
|---|---|
| MultiplyAddEstimate(Vector256<Double>, Vector256<Double>, Vector256<Double>) |
Calcula uma estimativa de ( |
| MultiplyAddEstimate(Vector256<Single>, Vector256<Single>, Vector256<Single>) |
Calcula uma estimativa de ( |
MultiplyAddEstimate(Vector256<Double>, Vector256<Double>, Vector256<Double>)
- Origem:
- Vector256.cs
- Origem:
- Vector256.cs
- Origem:
- Vector256.cs
Calcula uma estimativa de (left * right) + . addend
public:
static System::Runtime::Intrinsics::Vector256<double> MultiplyAddEstimate(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right, System::Runtime::Intrinsics::Vector256<double> addend);
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> addend);
static member MultiplyAddEstimate : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Function MultiplyAddEstimate (left As Vector256(Of Double), right As Vector256(Of Double), addend As Vector256(Of Double)) As Vector256(Of Double)
Parâmetros
Retornos
Uma estimativa de (left * right) + addend.
Aplica-se a
MultiplyAddEstimate(Vector256<Single>, Vector256<Single>, Vector256<Single>)
- Origem:
- Vector256.cs
- Origem:
- Vector256.cs
- Origem:
- Vector256.cs
Calcula uma estimativa de (left * right) + . addend
public:
static System::Runtime::Intrinsics::Vector256<float> MultiplyAddEstimate(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right, System::Runtime::Intrinsics::Vector256<float> addend);
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> addend);
static member MultiplyAddEstimate : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Function MultiplyAddEstimate (left As Vector256(Of Single), right As Vector256(Of Single), addend As Vector256(Of Single)) As Vector256(Of Single)
Parâmetros
Retornos
Uma estimativa de (left * right) + addend.