Vector256.Lerp Método

Definição

Sobrecargas

Nome Description
Lerp(Vector256<Double>, Vector256<Double>, Vector256<Double>)

Executa uma interpolação linear entre dois vetores com base na ponderação fornecida.

Lerp(Vector256<Single>, Vector256<Single>, Vector256<Single>)

Executa uma interpolação linear entre dois vetores com base na ponderação fornecida.

Lerp(Vector256<Double>, Vector256<Double>, Vector256<Double>)

Origem:
Vector256.cs
Origem:
Vector256.cs
Origem:
Vector256.cs

Executa uma interpolação linear entre dois vetores com base na ponderação fornecida.

public:
 static System::Runtime::Intrinsics::Vector256<double> Lerp(System::Runtime::Intrinsics::Vector256<double> x, System::Runtime::Intrinsics::Vector256<double> y, System::Runtime::Intrinsics::Vector256<double> amount);
public static System.Runtime.Intrinsics.Vector256<double> Lerp(System.Runtime.Intrinsics.Vector256<double> x, System.Runtime.Intrinsics.Vector256<double> y, System.Runtime.Intrinsics.Vector256<double> amount);
static member Lerp : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Function Lerp (x As Vector256(Of Double), y As Vector256(Of Double), amount As Vector256(Of Double)) As Vector256(Of Double)

Parâmetros

x
Vector256<Double>

O primeiro vetor.

y
Vector256<Double>

O segundo vetor.

amount
Vector256<Double>

Um valor entre 0 e 1 que indica o peso de y.

Retornos

O vetor interpolado.

Aplica-se a

Lerp(Vector256<Single>, Vector256<Single>, Vector256<Single>)

Origem:
Vector256.cs
Origem:
Vector256.cs
Origem:
Vector256.cs

Executa uma interpolação linear entre dois vetores com base na ponderação fornecida.

public:
 static System::Runtime::Intrinsics::Vector256<float> Lerp(System::Runtime::Intrinsics::Vector256<float> x, System::Runtime::Intrinsics::Vector256<float> y, System::Runtime::Intrinsics::Vector256<float> amount);
public static System.Runtime.Intrinsics.Vector256<float> Lerp(System.Runtime.Intrinsics.Vector256<float> x, System.Runtime.Intrinsics.Vector256<float> y, System.Runtime.Intrinsics.Vector256<float> amount);
static member Lerp : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Function Lerp (x As Vector256(Of Single), y As Vector256(Of Single), amount As Vector256(Of Single)) As Vector256(Of Single)

Parâmetros

x
Vector256<Single>

O primeiro vetor.

y
Vector256<Single>

O segundo vetor.

amount
Vector256<Single>

Um valor entre 0 e 1 que indica o peso de y.

Retornos

O vetor interpolado.

Aplica-se a