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Gets the description for sampler state that you used to create the sampler-state object.
Syntax
void GetDesc(
[out] D3D11_SAMPLER_DESC *pDesc
);
Parameters
[out] pDesc
Type: D3D11_SAMPLER_DESC*
A pointer to a D3D11_SAMPLER_DESC structure that receives a description of the sampler state.
Return value
None
Remarks
You use the description for sampler state in a call to the ID3D11Device::CreateSamplerState method to create the sampler-state object.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d11.h |
| Library | D3D11.lib |