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If the thread model is multithreaded, this method calls the Win32 API function LeaveCriticalSection, which releases ownership of the critical section object obtained through a private data member.
void Unlock( );
Remarks
To obtain ownership, the thread must call Lock. Each call to Lock requires a corresponding call to Unlock to release ownership of the critical section.
If the thread model is single-threaded, this method does nothing.
Requirements
Header: atlcom.h