IChannel.ChannelName Eigenschap
Definitie
Belangrijk
Bepaalde informatie heeft betrekking op een voorlopige productversie die aanzienlijk kan worden gewijzigd voordat deze wordt uitgebracht. Microsoft biedt geen enkele expliciete of impliciete garanties met betrekking tot de informatie die hier wordt verstrekt.
Hiermee haalt u de naam van het kanaal op.
public:
property System::String ^ ChannelName { System::String ^ get(); };
public string ChannelName { get; }
public string ChannelName { [System.Security.SecurityCritical] get; }
member this.ChannelName : string
[<get: System.Security.SecurityCritical>]
member this.ChannelName : string
Public ReadOnly Property ChannelName As String
Waarde van eigenschap
De naam van het kanaal.
- Kenmerken
Uitzonderingen
De directe beller heeft geen infrastructuurmachtiging.
Voorbeelden
int myPort = 8085;
// Creating the 'IDictionary' to set the server object properties.
IDictionary^ myDictionary = gcnew Hashtable;
myDictionary[ "name" ] = "MyServerChannel1";
myDictionary[ "priority" ] = 2;
myDictionary[ "port" ] = 8085;
// Set the properties along with the constructor.
HttpServerChannel^ myHttpServerChannel = gcnew HttpServerChannel( myDictionary,gcnew BinaryServerFormatterSinkProvider );
// Register the server channel.
ChannelServices::RegisterChannel( myHttpServerChannel );
RemotingConfiguration::RegisterWellKnownServiceType( MyHelloServer::typeid, "SayHello", WellKnownObjectMode::SingleCall );
myHttpServerChannel->WantsToListen = true;
// Start listening on a specific port.
myHttpServerChannel->StartListening( myPort );
// Get the name of the channel.
Console::WriteLine( "ChannelName : {0}", myHttpServerChannel->ChannelName );
// Get the channel priority.
Console::WriteLine( "ChannelPriority : {0}", myHttpServerChannel->ChannelPriority );
// Get the schema of the channel.
Console::WriteLine( "ChannelScheme : {0}", myHttpServerChannel->ChannelScheme );
// Get the channel URI.
Console::WriteLine( "GetChannelUri : {0}", myHttpServerChannel->GetChannelUri() );
// Indicates whether 'IChannelReceiverHook' wants to be hooked into the outside listener service.
Console::WriteLine( "WantsToListen : {0}", myHttpServerChannel->WantsToListen );
int myPort = 8085;
// Creating the 'IDictionary' to set the server object properties.
IDictionary myDictionary = new Hashtable();
myDictionary["name"] = "MyServerChannel1";
myDictionary["priority"] = 2;
myDictionary["port"] = 8085;
// Set the properties along with the constructor.
HttpServerChannel myHttpServerChannel = new HttpServerChannel(myDictionary,
new BinaryServerFormatterSinkProvider());
// Register the server channel.
ChannelServices.RegisterChannel(myHttpServerChannel);
RemotingConfiguration.RegisterWellKnownServiceType(typeof(MyHelloServer),
"SayHello", WellKnownObjectMode.SingleCall);
myHttpServerChannel.WantsToListen = true;
// Start listening on a specific port.
myHttpServerChannel.StartListening((object)myPort);
// Get the name of the channel.
Console.WriteLine("ChannelName : " + myHttpServerChannel.ChannelName);
// Get the channel priority.
Console.WriteLine("ChannelPriority : " + myHttpServerChannel.ChannelPriority);
// Get the schema of the channel.
Console.WriteLine("ChannelScheme : " + myHttpServerChannel.ChannelScheme);
// Get the channel URI.
Console.WriteLine("GetChannelUri : " + myHttpServerChannel.GetChannelUri());
// Indicates whether 'IChannelReceiverHook' wants to be hooked into the outside listener service.
Console.WriteLine("WantsToListen : " + myHttpServerChannel.WantsToListen);
Dim myPort As Integer = 8085
' Creating the 'IDictionary' to set the server object properties.
Dim myDictionary As New Hashtable()
myDictionary("name") = "MyServerChannel1"
myDictionary("priority") = 2
myDictionary("port") = 8085
' Set the properties along with the constructor.
Dim myHttpServerChannel As New HttpServerChannel(myDictionary, _
New BinaryServerFormatterSinkProvider())
' Register the server channel.
ChannelServices.RegisterChannel(myHttpServerChannel)
RemotingConfiguration.RegisterWellKnownServiceType(GetType(MyHelloServer), _
"SayHello", WellKnownObjectMode.SingleCall)
myHttpServerChannel.WantsToListen = true
' Start listening on a specific port.
myHttpServerChannel.StartListening(CType(myPort, Object))
' Get the name of the channel.
Console.WriteLine("ChannelName : " + myHttpServerChannel.ChannelName)
' Get the channel priority.
Console.WriteLine("ChannelPriority : " + myHttpServerChannel.ChannelPriority.ToString())
' Get the schema of the channel.
Console.WriteLine("ChannelScheme : " + myHttpServerChannel.ChannelScheme)
' Get the channel URI.
Console.WriteLine("GetChannelUri : " + myHttpServerChannel.GetChannelUri())
' Indicates whether 'IChannelReceiverHook' wants to be hooked into the outside listener service.
Console.WriteLine("WantsToListen : " + myHttpServerChannel.WantsToListen.ToString())