IMTL4CommandQueue Interface

Definitie

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")]
public interface IMTL4CommandQueue : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")]
[ObjCRuntime.UnsupportedSimulator("ios")]
public interface IMTL4CommandQueue : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")]
[ObjCRuntime.UnsupportedSimulator("tvos")]
public interface IMTL4CommandQueue : IDisposable, ObjCRuntime.INativeObject
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")>]
type IMTL4CommandQueue = interface
    interface INativeObject
    interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")>]
[<ObjCRuntime.UnsupportedSimulator("ios")>]
type IMTL4CommandQueue = interface
    interface INativeObject
    interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")>]
[<ObjCRuntime.UnsupportedSimulator("tvos")>]
type IMTL4CommandQueue = interface
    interface INativeObject
    interface IDisposable
Kenmerken
Implementeringen

Opmerkingen

Een klasse die deze interface (en subklassen NSObject) implementeert, wordt geëxporteerd naar Objective-C als het implementeren van het Objective-C protocol dat deze interface vertegenwoordigt.

Een klasse kan ook leden van deze interface implementeren om leden uit het protocol te implementeren.

Eigenschappen

Name Description
Device

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

Handle

Handle (pointer) naar de onbeheerde objectweergave.

(Overgenomen van INativeObject)
Label

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

Methoden

Name Description
AddResidencySet(IMTLResidencySet)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

AddResidencySets(IMTLResidencySet[])

Markeert de opgegeven verblijfssets als onderdeel van de huidige opdrachtbufferuitvoering.

AddResidencySets(IntPtr, UIntPtr)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

Commit(IMTL4CommandBuffer[])

Een matrix met opdrachtbuffers in de wachtrij plaatsen voor uitvoering.

Commit(IntPtr, UIntPtr, MTL4CommitOptions)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

Commit(IntPtr, UIntPtr)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

Commit(MTL4CommitOptions, IMTL4CommandBuffer[])

Een matrix met opdrachtbuffers in de wachtrij plaatsen voor uitvoering.

CopyBufferMappings(IMTLBuffer, IMTLBuffer, IntPtr, UIntPtr)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

CopyBufferMappings(IMTLBuffer, IMTLBuffer, MTL4CopySparseBufferMappingOperation[])

Buffertoewijzingen tussen twee patronen kopiëren.

CopyTextureMappings(IMTLTexture, IMTLTexture, IntPtr, UIntPtr)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

CopyTextureMappings(IMTLTexture, IMTLTexture, MTL4CopySparseTextureMappingOperation[])

Kopieer patroontoewijzingen tussen twee patronen.

RemoveResidencySet(IMTLResidencySet)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

RemoveResidencySets(IMTLResidencySet[])

Hiermee verwijdert u de opgegeven installatiesets uit de huidige opdrachtbufferuitvoering.

RemoveResidencySets(IntPtr, UIntPtr)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

SignalDrawable(IMTLDrawable)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

SignalEvent(IMTLEvent, UInt64)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

UpdateBufferMappings(IMTLBuffer, IMTLHeap, IntPtr, UIntPtr)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

UpdateBufferMappings(IMTLBuffer, IMTLHeap, MTL4UpdateSparseBufferMappingOperation[])

Werk meerdere buffertoewijzingen bij.

UpdateTextureMappings(IMTLTexture, IMTLHeap, IntPtr, UIntPtr)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

UpdateTextureMappings(IMTLTexture, IMTLHeap, MTL4UpdateSparseTextureMappingOperation[])

Werk meerdere patroontoewijzingen bij.

WaitForDrawable(IMTLDrawable)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

WaitForEvent(IMTLEvent, UInt64)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

Extensiemethoden

Name Description
GetHandle(INativeObject)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

GetNonNullHandle(INativeObject, String)

Deze interface vertegenwoordigt het Objective-C-protocol MTL4CommandQueue.

Van toepassing op