DomainRole PathToRolePlayer
名前空間: Microsoft.VisualStudio.Modeling.DslDefinition
アセンブリ: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0 (Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0.dll 内)
構文
'宣言
<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName := "RolePlayerConnectDirective", _
PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.PropertyDisplayName", _
PropagatesDelete := True, PropagatesCopy := PropagatesCopyOption.DoNotPropagateCopy, _
Multiplicity := Multiplicity.ZeroOne)> _
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.DisplayName", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainObjectIdAttribute("80d2760d-1d2b-4228-ae04-f694ed335089")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.Description", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
Public Property PathToRolePlayer As DomainPath
[DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "RolePlayerConnectDirective",
PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.PropertyDisplayName",
PropagatesDelete = true, PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy,
Multiplicity = Multiplicity.ZeroOne)]
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainObjectIdAttribute("80d2760d-1d2b-4228-ae04-f694ed335089")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/PathToRolePlayer.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
public DomainPath PathToRolePlayer { get; set; }
プロパティ値
型 : Microsoft.VisualStudio.Modeling.DslDefinition.DomainPath
.NET Framework セキュリティ
- 直前の呼び出し元に対する完全な信頼。このメンバーは、部分的に信頼されているコードから使用することはできません。詳細については、「部分信頼コードからのライブラリの使用」を参照してください。