Include Protected Members
Include Inherited Members
Enables you to add or remove custom code to run when an event is raised.
The EventManagerDirectory type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
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EventManagerDirectory | Initializes a new instance of the EventManagerDirectory class. |
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Methods
| Name | Description | |
|---|---|---|
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Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
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Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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ToString | Returns a String that represents the current Object. (Inherited from Object.) |
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Properties
| Name | Description | |
|---|---|---|
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ElementAdded | Gets the event manager directory and enables you to add or remove custom code to run when elements are added. |
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ElementDeleted | Gets the event manager directory and enables you to add or remove custom code to run when elements are deleted. |
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ElementEventsBegun | Gets the event manager directory and enables you to add or remove custom code to run before events for elements are raised. |
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ElementEventsEnded | Gets the event manager directory and enables you to add or remove custom code to run after elements for events that are raised. |
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ElementMoved | Gets the event manager directory and enables you to add or remove custom code to run when elements are moved. |
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ElementPropertyChanged | Gets the event manager directory and enables you to add or remove custom code to run when the value of a property on an element changes. |
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RolePlayerChanged | Gets the event manager directory and enables you to add or remove custom code to run when elements that are role players are changed. |
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RolePlayerOrderChanged | Gets the event manager directory and enables you to add or remove custom code to run when elements that are role players are in a different order. |
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TransactionBeginning | Gets the event manager directory and enables you to add or remove custom code to run when a transaction is starting. |
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TransactionCommitted | Gets the event manager directory and enables you to add or remove custom code to run when a transaction is committed. |
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TransactionRolledBack | Gets the event manager directory and enables you to add or remove custom code to run when a transaction is rolled back. |
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Events
| Name | Description | |
|---|---|---|
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DeserializationBeginning | Gets the event manager directory and enables you to add or remove custom code to run when deserializing a model starts. |
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DeserializationEnding | Gets the event manager directory and enables you to add or remove custom code to run when deserializing a model is ending. |
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