RolePlayerPropertyDescriptor Members

The RolePlayerPropertyDescriptor type exposes the following members.

Constructors

  Name Description
Public method RolePlayerPropertyDescriptor

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Methods

  Name Description
Public method AddValueChanged Enables other objects to be notified when this property changes. (Inherited from PropertyDescriptor.)
Public method CanResetValue (Overrides PropertyDescriptor.CanResetValue(Object).)
Protected method CreateAttributeCollection Creates a collection of attributes using the array of attributes passed to the constructor. (Inherited from MemberDescriptor.)
Protected method CreateInstance Creates an instance of the specified type. (Inherited from PropertyDescriptor.)
Public method Equals Compares this to another object to see if they are equivalent. (Inherited from PropertyDescriptor.)
Protected method FillAttributes Adds the attributes of the PropertyDescriptor to the specified list of attributes in the parent class. (Inherited from PropertyDescriptor.)
Protected method Finalize Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public method GetChildProperties Overloaded.
Public method GetEditor Gets an editor of the specified type. (Inherited from PropertyDescriptor.)
Public method GetHashCode Returns the hash code for this object. (Inherited from PropertyDescriptor.)
Protected method GetInvocationTarget This method returns the object that should be used during invocation of members. (Inherited from PropertyDescriptor.)
Protected method GetSetFieldString
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method GetTypeFromName Returns a type using its name. (Inherited from PropertyDescriptor.)
Public method GetValue (Overrides PropertyDescriptor.GetValue(Object).)
Protected method GetValueChangedHandler Retrieves the current set of ValueChanged event handlers for a specific component (Inherited from PropertyDescriptor.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Protected method OnValueChanged Raises the ValueChanged event that you implemented. (Inherited from PropertyDescriptor.)
Public method RemoveValueChanged Enables other objects to be notified when this property changes. (Inherited from PropertyDescriptor.)
Public method ResetValue (Overrides PropertyDescriptor.ResetValue(Object).)
Public method SetValue (Overrides PropertyDescriptor.SetValue(Object, Object).)
Public method ShouldSerializeValue (Overrides PropertyDescriptor.ShouldSerializeValue(Object).)
Public method ToString Returns a String that represents the current Object. (Inherited from Object.)

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Properties

  Name Description
Public property AllowNull
Protected property AttributeArray Gets or sets an array of attributes. (Inherited from MemberDescriptor.)
Public property Attributes Gets the collection of attributes for this member. (Inherited from MemberDescriptor.)
Public property Category Gets the name of the category to which the member belongs, as specified in the CategoryAttribute. (Inherited from MemberDescriptor.)
Public property ComponentType (Overrides PropertyDescriptor.ComponentType.)
Public property Converter (Overrides PropertyDescriptor.Converter.)
Public property Description Gets the description of the member, as specified in the DescriptionAttribute. (Inherited from MemberDescriptor.)
Public property DesignTimeOnly Gets whether this member should be set only at design time, as specified in the DesignOnlyAttribute. (Inherited from MemberDescriptor.)
Public property DisplayName (Overrides MemberDescriptor.DisplayName.)
Public property DomainRoleInfo
Public property ElementList
Public property IsBrowsable Gets a value indicating whether the member is browsable, as specified in the BrowsableAttribute. (Inherited from MemberDescriptor.)
Public property IsLocalizable Gets a value indicating whether this property should be localized, as specified in the LocalizableAttribute. (Inherited from PropertyDescriptor.)
Public property IsReadOnly (Overrides PropertyDescriptor.IsReadOnly.)
Public property Link
Public property MapSourceRolePlayer
Public property Name Gets the name of the member. (Inherited from MemberDescriptor.)
Protected property NameHashCode Gets the hash code for the name of the member, as specified in GetHashCode. (Inherited from MemberDescriptor.)
Public property PropertyType (Overrides PropertyDescriptor.PropertyType.)
Public property RelationshipInfo
Public property RolePlayerMenuCommands
Public property SerializationVisibility Gets a value indicating whether this property should be serialized, as specified in the DesignerSerializationVisibilityAttribute. (Inherited from PropertyDescriptor.)
Protected property SourcePlayer
Public property Store
Public property SupportsChangeEvents Gets a value indicating whether value change notifications for this property may originate from outside the property descriptor. (Inherited from PropertyDescriptor.)

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See Also

Reference

RolePlayerPropertyDescriptor Class

Microsoft.VisualStudio.Modeling.Design Namespace