IMTL4CommandQueue インターフェイス
定義
重要
一部の情報は、リリース前に大きく変更される可能性があるプレリリースされた製品に関するものです。 Microsoft は、ここに記載されている情報について、明示または黙示を問わず、一切保証しません。
このインターフェイスは、Objective-C プロトコル MTL4CommandQueueを表します。
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")]
public interface IMTL4CommandQueue : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")]
[ObjCRuntime.UnsupportedSimulator("ios")]
public interface IMTL4CommandQueue : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")]
[ObjCRuntime.UnsupportedSimulator("tvos")]
public interface IMTL4CommandQueue : IDisposable, ObjCRuntime.INativeObject
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")>]
type IMTL4CommandQueue = interface
interface INativeObject
interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")>]
[<ObjCRuntime.UnsupportedSimulator("ios")>]
type IMTL4CommandQueue = interface
interface INativeObject
interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandQueue", WrapperType=typeof(Metal.MTL4CommandQueueWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="commit:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="Commit", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr), typeof(Metal.MTL4CommitOptions) }, Selector="commit:count:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="signalEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForEvent", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLEvent), typeof(System.UInt64) }, Selector="waitForEvent:value:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="SignalDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="signalDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForDrawable", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLDrawable) }, Selector="waitForDrawable:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="addResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="AddResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="addResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="removeResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="RemoveResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="removeResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateTextureMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyTextureMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLTexture), typeof(Metal.IMTLTexture), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyTextureMappingsFromTexture:toTexture:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLHeap), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="updateBufferMappings:heap:operations:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CopyBufferMappings", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLBuffer), typeof(Metal.IMTLBuffer), typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="copyBufferMappingsFromBuffer:toBuffer:operations:count:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label")>]
[<ObjCRuntime.UnsupportedSimulator("tvos")>]
type IMTL4CommandQueue = interface
interface INativeObject
interface IDisposable
- 属性
- 実装
注釈
このインターフェイス (およびサブクラス NSObject) を実装するクラスは、このインターフェイスが表す Objective-C プロトコルの実装として Objective-C にエクスポートされます。
クラスは、プロトコルのメンバーを実装するために、このインターフェイスのメンバーを実装することもできます。
プロパティ
| 名前 | 説明 |
|---|---|
| Device |
このインターフェイスは、Objective-C プロトコル |
| Handle |
アンマネージ オブジェクト表現へのハンドル (ポインター)。 (継承元 INativeObject) |
| Label |
このインターフェイスは、Objective-C プロトコル |
メソッド
拡張メソッド
| 名前 | 説明 |
|---|---|
| GetHandle(INativeObject) |
このインターフェイスは、Objective-C プロトコル |
| GetNonNullHandle(INativeObject, String) |
このインターフェイスは、Objective-C プロトコル |