IMTL4CommandBuffer インターフェイス

定義

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")]
public interface IMTL4CommandBuffer : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")]
[ObjCRuntime.UnsupportedSimulator("ios")]
public interface IMTL4CommandBuffer : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")]
[ObjCRuntime.UnsupportedSimulator("tvos")]
public interface IMTL4CommandBuffer : IDisposable, ObjCRuntime.INativeObject
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")>]
type IMTL4CommandBuffer = interface
    interface INativeObject
    interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")>]
[<ObjCRuntime.UnsupportedSimulator("ios")>]
type IMTL4CommandBuffer = interface
    interface INativeObject
    interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")>]
[<ObjCRuntime.UnsupportedSimulator("tvos")>]
type IMTL4CommandBuffer = interface
    interface INativeObject
    interface IDisposable
属性
実装

注釈

このインターフェイス (およびサブクラス NSObject) を実装するクラスは、このインターフェイスが表す Objective-C プロトコルの実装として Objective-C にエクスポートされます。

クラスは、プロトコルのメンバーを実装するために、このインターフェイスのメンバーを実装することもできます。

プロパティ

名前 説明
Device

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

Handle

アンマネージ オブジェクト表現へのハンドル (ポインター)。

(継承元 INativeObject)
Label

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

メソッド

名前 説明
BeginCommandBuffer(IMTL4CommandAllocator, MTL4CommandBufferOptions)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

BeginCommandBuffer(IMTL4CommandAllocator)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

CreateComputeCommandEncoder()

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

CreateMachineLearningCommandEncoder()

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

CreateRenderCommandEncoder(MTL4RenderPassDescriptor, MTL4RenderEncoderOptions)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

CreateRenderCommandEncoder(MTL4RenderPassDescriptor)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

EndCommandBuffer()

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

PopDebugGroup()

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

PushDebugGroup(String)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

ResolveCounterHeap(IMTL4CounterHeap, NSRange, MTL4BufferRange, IMTLFence, IMTLFence)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

UseResidencySet(IMTLResidencySet)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

UseResidencySets(IMTLResidencySet[])

指定した常駐セットを、現在のコマンド バッファー実行の一部としてマークします。

UseResidencySets(IntPtr, UIntPtr)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

WriteTimestamp(IMTL4CounterHeap, UIntPtr)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

拡張メソッド

名前 説明
GetHandle(INativeObject)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

GetNonNullHandle(INativeObject, String)

このインターフェイスは、Objective-C プロトコル MTL4CommandBufferを表します。

適用対象