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1/6/2010
The following table shows values that are used in the LineCaps member of the D3DMCAPS structure to describe line and point rendering capabilities.
| Value | Description |
|---|---|
D3DMLINECAPS_TEXTURE |
Indicates that the device is capable of rendering lines and points using the texture cascade. The same capabilities as for triangle processing apply. |
D3DMLINECAPS_BLEND |
Indicates that the device is capable of alpha blending pixels drawn as part of line and point primitives. The same capabilities as for triangle processing apply. |
D3DMLINECAPS_ALPHACMP |
Indicates that the device is capable of alpha comparison operations while rendering points and lines. The same capabilities as for triangle processing apply. |
Requirements
| Header | d3dmcaps.h |
| Windows Embedded CE | Windows CE 5.0 and later |