SKTextBlobBuilder.AllocateRawRun Method
Definition
Important
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Allocates a raw buffer for a run at the specified position.
public SkiaSharp.SKRawRunBuffer<float> AllocateRawRun(SkiaSharp.SKFont font, int count, float x, float y, SkiaSharp.SKRect? bounds = default);
Parameters
- font
- SKFont
The font used for this run.
- count
- Int32
The number of glyphs to allocate in the buffer.
- x
- Single
The horizontal X position for the origin.
- y
- Single
The vertical Y position for the text baseline.
Returns
A raw run buffer for writing glyph data.