Vector256.FusedMultiplyAdd Méthode
Définition
Important
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Surcharges
| Nom | Description |
|---|---|
| FusedMultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>) |
Calcule ( |
| FusedMultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>) |
Calcule ( |
FusedMultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Calcule (left * right) + addend, arrondi en une seule opération ternaire.
public:
static System::Runtime::Intrinsics::Vector256<float> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right, System::Runtime::Intrinsics::Vector256<float> addend);
public static System.Runtime.Intrinsics.Vector256<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> addend);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Function FusedMultiplyAdd (left As Vector256(Of Single), right As Vector256(Of Single), addend As Vector256(Of Single)) As Vector256(Of Single)
Paramètres
Retours
(left * right) + addend, arrondi sous la forme d’une opération ternaire.
S’applique à
FusedMultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Calcule (left * right) + addend, arrondi en une seule opération ternaire.
public:
static System::Runtime::Intrinsics::Vector256<double> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right, System::Runtime::Intrinsics::Vector256<double> addend);
public static System.Runtime.Intrinsics.Vector256<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> addend);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Function FusedMultiplyAdd (left As Vector256(Of Double), right As Vector256(Of Double), addend As Vector256(Of Double)) As Vector256(Of Double)
Paramètres
Retours
(left * right) + addend, arrondi sous la forme d’une opération ternaire.