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VirtualMachinePlacement Class

Definition

Describes the user-defined constraints for resource hardware placement.

public class VirtualMachinePlacement : Azure.Provisioning.Primitives.ProvisionableConstruct
type VirtualMachinePlacement = class
    inherit ProvisionableConstruct
Public Class VirtualMachinePlacement
Inherits ProvisionableConstruct
Inheritance
VirtualMachinePlacement

Constructors

Name Description
VirtualMachinePlacement()

Creates a new VirtualMachinePlacement.

Properties

Name Description
ExcludeZones

This property supplements the 'zonePlacementPolicy' property. If 'zonePlacementPolicy' is set to 'Any'/'Auto', availability zone selected by the system must not be present in the list of availability zones passed with 'excludeZones'. If 'excludeZones' is not provided, all availability zones in region will be considered for selection.

IncludeZones

This property supplements the 'zonePlacementPolicy' property. If 'zonePlacementPolicy' is set to 'Any'/'Auto', availability zone selected by the system must be present in the list of availability zones passed with 'includeZones'. If 'includeZones' is not provided, all availability zones in region will be considered for selection.

ZonePlacementPolicy

Specifies the policy for resource's placement in availability zone. Possible values are: Any (used for Virtual Machines), Auto (used for Virtual Machine Scale Sets) - An availability zone will be automatically picked by system as part of resource creation.

Methods

Name Description
AssignOrReplace<T>(T, T) (Inherited from ProvisionableConstruct)
Compile()

Compile the resource into a set of Bicep statements.

(Inherited from ProvisionableConstruct)
DefineDictionaryProperty<T>(String, String[], Boolean, Boolean) (Inherited from ProvisionableConstruct)
DefineListProperty<T>(String, String[], Boolean, Boolean) (Inherited from ProvisionableConstruct)
DefineModelProperty<T>(String, String[], Boolean, Boolean, Boolean, String) (Inherited from ProvisionableConstruct)
DefineModelProperty<T>(String, String[], T, Boolean, Boolean, Boolean, String) (Inherited from ProvisionableConstruct)
DefineProperty<T>(String, String[], Boolean, Boolean, Boolean, BicepValue<T>, String) (Inherited from ProvisionableConstruct)
DefineProvisionableProperties()

Define all the provisionable properties of VirtualMachinePlacement.

GetProvisionableResources()

Get any resources represented by this object. This will typically only be the object itself for everything but Infrastructure.

(Inherited from Provisionable)
Initialize()

Initialize this construct.

(Inherited from ProvisionableConstruct)
OverrideWithExpression(BicepExpression) (Inherited from ProvisionableConstruct)
Resolve(ProvisioningBuildOptions)

Resolve any resources or properties that were not explicitly specified.

(Inherited from ProvisionableConstruct)
Validate(ProvisioningBuildOptions)

Validate the presence of any required members.

(Inherited from ProvisionableConstruct)

Explicit Interface Implementations

Name Description
IBicepValue.Assign(IBicepValue)

Assign a value to this property.

(Inherited from ProvisionableConstruct)
IBicepValue.Compile()

Compile this value to a Bicep expression.

(Inherited from ProvisionableConstruct)
IBicepValue.Expression

Gets the expression for this value if it's not a literal.

(Inherited from ProvisionableConstruct)
IBicepValue.IsEmpty

Gets whether this value is unset or empty.

(Inherited from ProvisionableConstruct)
IBicepValue.IsOutput

Tracks whether this is an output only property.

(Inherited from ProvisionableConstruct)
IBicepValue.IsRequired

Tracks whether this property is required.

(Inherited from ProvisionableConstruct)
IBicepValue.IsSecure

Tracks whether this contains a secure value.

(Inherited from ProvisionableConstruct)
IBicepValue.Kind

Gets the kind of this value (a literal value, an expression, or it's unset).

(Inherited from ProvisionableConstruct)
IBicepValue.LiteralValue

Get the value of this expression, if it's literal.

(Inherited from ProvisionableConstruct)
IBicepValue.Self

Gets information about where this value was defined.

(Inherited from ProvisionableConstruct)
IBicepValue.SetReadOnly()

Make this value readonly.

(Inherited from ProvisionableConstruct)
IBicepValue.Source

Gets information about where this value was assigned from.

(Inherited from ProvisionableConstruct)

Extension Methods

Name Description
ToBicepExpression(IBicepValue)

Convert a IBicepValue into a BicepExpression by its reference to represent its hierarchy.

Applies to