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Called during each iteration of a message loop.
Namespace: Microsoft.VisualStudio.Shell
Assembly: Microsoft.VisualStudio.Shell.12.0 (in Microsoft.VisualStudio.Shell.12.0.dll)
Syntax
'Declaration
Private Function FContinueMessageLoop ( _
uReason As UInteger, _
pvLoopData As IntPtr, _
pMsgPeeked As MSG() _
) As Integer Implements IOleComponent.FContinueMessageLoop
int IOleComponent.FContinueMessageLoop(
uint uReason,
IntPtr pvLoopData,
MSG[] pMsgPeeked
)
private:
virtual int FContinueMessageLoop(
unsigned int uReason,
IntPtr pvLoopData,
array<MSG>^ pMsgPeeked
) sealed = IOleComponent::FContinueMessageLoop
private abstract FContinueMessageLoop :
uReason:uint32 *
pvLoopData:IntPtr *
pMsgPeeked:MSG[] -> int
private override FContinueMessageLoop :
uReason:uint32 *
pvLoopData:IntPtr *
pMsgPeeked:MSG[] -> int
JScript does not support explicit interface implementations.
Parameters
uReason
Type: UInt32The OLELOOP representing the reason.
pvLoopData
Type: IntPtrThe component data that was sent to FPushMessageLoop.
pMsgPeeked
Type: array<Microsoft.VisualStudio.OLE.Interop.MSG[]The peeked message (from PeekMessage).
Return Value
Type: Int32
true if the message loop should continue, false otherwise. If false is returned, the component manager terminates the loop without removing pMsgPeeked from the queue.
Implements
IOleComponent.FContinueMessageLoop(UInt32, IntPtr, array<MSG[])
Remarks
For more information, see FContinueMessageLoop.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.