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Sets the image for a checked button.
void SetCheckedImage(
HICON hIcon,
BOOL bAutoDestroy=TRUE,
HICON hIconHot=NULL,
HICON hIconDisabled=NULL,
BOOL bAlphaBlend=FALSE
);
void SetCheckedImage(
HBITMAP hBitmap,
BOOL bAutoDestroy=TRUE,
HBITMAP hBitmapHot=NULL,
BOOL bMap3dColors=TRUE,
HBITMAP hBitmapDisabled=NULL
);
void SetCheckedImage(
UINT uiBmpResId,
UINT uiBmpHotResId=0,
UINT uiBmpDsblResID=0
);
Parameters
[in] hIcon
Handle to the icon that contains the bitmap and mask for the new image.[in] bAutoDestroy
TRUE to specify that bitmap resources be destroyed automatically; otherwise, FALSE. The default is TRUE.[in] hIconHot
Handle to the icon that contains the image for the selected state.[in] hBitmap
Handle to the bitmap that contains the image for the non-selected state.[in] hBitmapHot
Handle to the bitmap that contains the image for the selected state.[in] bMap3dColors
Specifies a transparent color for the button background; that is, the face of the button. TRUE to use the color value RGB(192, 192, 192); FALSE to use the color value defined by AFX_GLOBAL_DATA::clrBtnFace.[in] uiBmpResId
Resource ID for the non-selected image.[in] uiBmpHotResId
Resource ID for the selected image.[in] hIconDisabled
Handle to the icon for the disabled image.[in] hBitmapDisabled
Handle to the bitmap that contains the disabled image.[in] uiBmpDsblResID
Resource ID of the disabled bitmap.[in] bAlphaBlend
TRUE to use only 32-bit images that use the alpha channel; FALSE, to not use only alpha channel images. The default is FALSE.
Requirements
Header: afxbutton.h