RolePrincipal.GetObjectData(SerializationInfo, StreamingContext) Methode

Definition

Füllt ein SerializationInfo Objekt mit den daten auf, die erforderlich sind, um das Zielobjekt mithilfe des angegebenen Streamingkontexts zu serialisieren.

protected:
 virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected:
 override void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected virtual void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
protected override void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Protected Overridable Sub GetObjectData (info As SerializationInfo, context As StreamingContext)
Protected Overrides Sub GetObjectData (info As SerializationInfo, context As StreamingContext)

Parameter

info
SerializationInfo

Das SerializationInfo Objekt, das mit Daten aufgefüllt werden soll.

context
StreamingContext

Das Ziel für diese Serialisierung.

Hinweise

Weitere Informationen finden Sie in der GetObjectData(SerializationInfo, StreamingContext) Methode.

Gilt für: