Vector256<T>.Addition(Vector256<T>, Vector256<T>) Operator

Definition

Addiert zwei Vektoren, um ihre Summe zu berechnen.

public:
 static System::Runtime::Intrinsics::Vector256<T> operator +(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public static System.Runtime.Intrinsics.Vector256<T> operator +(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right);
static member ( + ) : System.Runtime.Intrinsics.Vector256<'T> * System.Runtime.Intrinsics.Vector256<'T> -> System.Runtime.Intrinsics.Vector256<'T>
static member ( + ) : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> * System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)>
Public Shared Operator + (left As Vector256(Of T), right As Vector256(Of T)) As Vector256(Of T)

Parameter

left
Vector256<T>

Der Vektor, der zu right hinzugefügt wird.

right
Vector256<T>

Der Vektor, der zu left hinzugefügt wird.

Gibt zurück

Die Summe von left und right.

Ausnahmen

Der Typ des Vektors (T) wird nicht unterstützt.

Gilt für: