SKRuntimeEffect.ToBlender Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| ToBlender() |
Creates a blender from this runtime effect with default uniforms. |
| ToBlender(SKRuntimeEffectUniforms) |
Creates a blender from this runtime effect with the specified uniforms. |
| ToBlender(SKRuntimeEffectUniforms, SKRuntimeEffectChildren) |
Creates a blender from this runtime effect with the specified uniforms and children. |
ToBlender()
Creates a blender from this runtime effect with default uniforms.
public SkiaSharp.SKBlender ToBlender();
Returns
A new blender.
Applies to
ToBlender(SKRuntimeEffectUniforms)
Creates a blender from this runtime effect with the specified uniforms.
public SkiaSharp.SKBlender ToBlender(SkiaSharp.SKRuntimeEffectUniforms uniforms);
Parameters
- uniforms
- SKRuntimeEffectUniforms
The uniform values to use.
Returns
A new blender.
Applies to
ToBlender(SKRuntimeEffectUniforms, SKRuntimeEffectChildren)
Creates a blender from this runtime effect with the specified uniforms and children.
public SkiaSharp.SKBlender ToBlender(SkiaSharp.SKRuntimeEffectUniforms uniforms, SkiaSharp.SKRuntimeEffectChildren children);
Parameters
- uniforms
- SKRuntimeEffectUniforms
The uniform values to use.
- children
- SKRuntimeEffectChildren
The child effects to use.
Returns
A new blender.